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GLCommonDecompiler.cpp
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rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl
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2017-11-08 13:15:34 +03:00 |
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GLCommonDecompiler.h
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rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl
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2017-11-08 13:15:34 +03:00 |
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GLFragmentProgram.cpp
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rsx/fp: Fix alphakill
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2017-12-22 20:08:14 +03:00 |
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GLFragmentProgram.h
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rsx/fp: Explicitly insert global functions.
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2017-12-04 18:22:18 +03:00 |
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GLGSRender.cpp
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rsx: Implement variable point size
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2017-12-18 10:45:37 +03:00 |
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GLGSRender.h
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rsx: Zcull refactoring and vulkan implementation
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2017-12-01 21:00:50 +03:00 |
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GLHelpers.cpp
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silence warnings in RSX stuff
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2017-11-30 18:07:19 +03:00 |
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GLHelpers.h
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rsx: Major fixes
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2017-12-01 21:00:50 +03:00 |
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GLOverlays.h
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gl/vk: Better handling of inter-format data copies
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2017-12-01 21:00:50 +03:00 |
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GLProcTable.h
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rsx: Add support for batched multidraw
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2017-09-21 16:17:06 +03:00 |
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GLProgramBuffer.h
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rsx: Program cache fixes
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2017-12-04 18:22:18 +03:00 |
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GLRenderTargets.cpp
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rsx: Framebuffer setup fixes
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2017-12-18 10:45:37 +03:00 |
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GLRenderTargets.h
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rsx: Major fixes
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2017-12-01 21:00:50 +03:00 |
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GLTextOut.h
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rsx: Code cleanup. Fixes several dozen warnings
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2017-06-22 23:36:15 +03:00 |
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GLTexture.cpp
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c++ is hard
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2017-12-22 20:08:14 +03:00 |
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GLTexture.h
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c++ is hard
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2017-12-22 20:08:14 +03:00 |
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GLTextureCache.h
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c++ is hard
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2017-12-22 20:08:14 +03:00 |
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GLVertexBuffers.cpp
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rsx: Reimplement index buffer generation
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2017-10-19 12:22:52 +03:00 |
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GLVertexProgram.cpp
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rsx: Implement variable point size
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2017-12-18 10:45:37 +03:00 |
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GLVertexProgram.h
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gl: Move vertex processing to the GPU
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2017-08-16 23:58:30 +03:00 |
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OpenGL.cpp
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gl: Fix vsync; always use adaptive vsync instead of double-buffered
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2017-08-16 23:58:30 +03:00 |
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OpenGL.h
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gl: Fix vsync; always use adaptive vsync instead of double-buffered
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2017-08-16 23:58:30 +03:00 |