rpcsx/rpcs3/Emu/RSX/VK/VKFormats.h
2016-07-07 21:38:57 +02:00

28 lines
1 KiB
C++

#pragma once
#include "VKHelpers.h"
#include <tuple>
namespace vk
{
struct gpu_formats_support
{
bool d24_unorm_s8 : 1;
bool d32_sfloat_s8 : 1;
};
gpu_formats_support get_optimal_tiling_supported_formats(VkPhysicalDevice physical_device);
VkFormat get_compatible_depth_surface_format(const gpu_formats_support &support, rsx::surface_depth_format format);
VkStencilOp get_stencil_op(rsx::stencil_op op);
VkLogicOp get_logic_op(rsx::logic_op op);
VkFrontFace get_front_face_ccw(rsx::front_face ffv);
VkCullModeFlags get_cull_face(u32 cfv);
VkBorderColor get_border_color(u8 color);
std::tuple<VkFilter, VkSamplerMipmapMode> get_min_filter_and_mip(rsx::texture_minify_filter min_filter);
VkFilter get_mag_filter(rsx::texture_magnify_filter mag_filter);
VkSamplerAddressMode vk_wrap_mode(rsx::texture_wrap_mode gcm_wrap);
float max_aniso(rsx::texture_max_anisotropy gcm_aniso);
VkComponentMapping get_component_mapping(u32 format, u8 swizzle_mask);
VkPrimitiveTopology get_appropriate_topology(rsx::primitive_type& mode, bool &requires_modification);
}