rpcsx/rpcs3/Emu/Cell/Modules/sys_net.h
2016-07-10 02:30:56 +08:00

238 lines
4.4 KiB
C++

#pragma once
namespace vm { using namespace ps3; }
namespace sys_net
{
// Error codes
enum
{
SYS_NET_ENOENT = 2,
SYS_NET_EINTR = 4,
SYS_NET_EBADF = 9,
SYS_NET_ENOMEM = 12,
SYS_NET_EACCES = 13,
SYS_NET_EFAULT = 14,
SYS_NET_EBUSY = 16,
SYS_NET_EINVAL = 22,
SYS_NET_EMFILE = 24,
SYS_NET_ENOSPC = 28,
SYS_NET_EPIPE = 32,
SYS_NET_EAGAIN = 35,
SYS_NET_EWOULDBLOCK = SYS_NET_EAGAIN,
SYS_NET_EINPROGRESS = 36,
SYS_NET_EALREADY = 37,
SYS_NET_EDESTADDRREQ = 39,
SYS_NET_EMSGSIZE = 40,
SYS_NET_EPROTOTYPE = 41,
SYS_NET_ENOPROTOOPT = 42,
SYS_NET_EPROTONOSUPPORT = 43,
SYS_NET_EOPNOTSUPP = 45,
SYS_NET_EPFNOSUPPORT = 46,
SYS_NET_EAFNOSUPPORT = 47,
SYS_NET_EADDRINUSE = 48,
SYS_NET_EADDRNOTAVAIL = 49,
SYS_NET_ENETDOWN = 50,
SYS_NET_ENETUNREACH = 51,
SYS_NET_ECONNABORTED = 53,
SYS_NET_ECONNRESET = 54,
SYS_NET_ENOBUFS = 55,
SYS_NET_EISCONN = 56,
SYS_NET_ENOTCONN = 57,
SYS_NET_ESHUTDOWN = 58,
SYS_NET_ETOOMANYREFS = 59,
SYS_NET_ETIMEDOUT = 60,
SYS_NET_ECONNREFUSED = 61,
SYS_NET_EHOSTDOWN = 64,
SYS_NET_EHOSTUNREACH = 65,
};
// Socket types
enum
{
SOCK_STREAM = 1,
SOCK_DGRAM = 2,
SOCK_RAW = 3,
SOCK_DGRAM_P2P = 6,
SOCK_STREAM_P2P = 10,
};
// Socket options
// Note: All options are prefixed with "OP_" to prevent name conflicts.
enum
{
OP_SO_SNDBUF = 0x1001,
OP_SO_RCVBUF = 0x1002,
OP_SO_SNDLOWAT = 0x1003,
OP_SO_RCVLOWAT = 0x1004,
OP_SO_SNDTIMEO = 0x1005,
OP_SO_RCVTIMEO = 0x1006,
OP_SO_ERROR = 0x1007,
OP_SO_TYPE = 0x1008,
OP_SO_NBIO = 0x1100, // Non-blocking IO
OP_SO_TPPOLICY = 0x1101,
OP_SO_REUSEADDR = 0x0004,
OP_SO_KEEPALIVE = 0x0008,
OP_SO_BROADCAST = 0x0020,
OP_SO_LINGER = 0x0080,
OP_SO_OOBINLINE = 0x0100,
OP_SO_REUSEPORT = 0x0200,
OP_SO_ONESBCAST = 0x0800,
OP_SO_USECRYPTO = 0x1000,
OP_SO_USESIGNATURE = 0x2000,
};
// TCP options
enum
{
OP_TCP_NODELAY = 1,
OP_TCP_MAXSEG = 2,
OP_TCP_MSS_TO_ADVERTISE = 3,
};
// IP protocols
// Note: Proctols are prefixed with "PROTO_" to prevent name conflicts
enum
{
PROTO_IPPROTO_IP = 0,
PROTO_IPPROTO_ICMP = 1,
PROTO_IPPROTO_IGMP = 2,
PROTO_IPPROTO_TCP = 6,
PROTO_IPPROTO_UDP = 17,
PROTO_IPPROTO_ICMPV6 = 58,
};
// only for reference, no need to use it
using in_addr_t = u32;
using in_port_t = u16;
using sa_family_t = u8;
using socklen_t = u32;
struct fd_set
{
be_t<u32> fds_bits[32];
};
struct hostent
{
vm::bptr<char> h_name;
vm::bpptr<char> h_aliases;
be_t<s32> h_addrtype;
be_t<s32> h_length;
vm::bpptr<char> h_addr_list;
};
struct in_addr
{
be_t<u32> s_addr;
};
struct iovec
{
be_t<s32> zero1;
vm::bptr<void> iov_base;
be_t<s32> zero2;
be_t<u32> iov_len;
};
struct ip_mreq
{
be_t<u32> imr_multiaddr;
be_t<u32> imr_interface;
};
struct msghdr
{
be_t<s32> zero1;
vm::bptr<void> msg_name;
be_t<u32> msg_namelen;
be_t<s32> pad1;
be_t<s32> zero2;
vm::bptr<iovec> msg_iov;
be_t<s32> msg_iovlen;
be_t<s32> pad2;
be_t<s32> zero3;
vm::bptr<void> msg_control;
be_t<u32> msg_controllen;
be_t<s32> msg_flags;
};
struct pollfd
{
be_t<s32> fd;
be_t<s16> events;
be_t<s16> revents;
};
struct sockaddr
{
u8 sa_len;
u8 sa_family;
char sa_data[14];
};
struct sockaddr_dl
{
u8 sdl_len;
u8 sdl_family;
be_t<u16> sdl_index;
u8 sdl_type;
u8 sdl_nlen;
u8 sdl_alen;
u8 sdl_slen;
char sdl_data[12];
};
struct sockaddr_in
{
u8 sin_len;
u8 sin_family;
be_t<u16> sin_port;
be_t<u32> sin_addr;
char sin_zero[8];
};
struct sockaddr_in_p2p
{
u8 sin_len;
u8 sin_family;
be_t<u16> sin_port;
be_t<u32> sin_addr;
be_t<u16> sin_vport;
char sin_zero[6];
};
struct timeval
{
be_t<s64> tv_sec;
be_t<s64> tv_usec;
};
struct sys_net_sockinfo_t
{
be_t<s32> s;
be_t<s32> proto;
be_t<s32> recv_queue_length;
be_t<s32> send_queue_length;
in_addr local_adr;
be_t<s32> local_port;
in_addr remote_adr;
be_t<s32> remote_port;
be_t<s32> state;
};
}
struct sys_net_initialize_parameter_t
{
vm::bptr<void> memory;
be_t<s32> memory_size;
be_t<s32> flags;
};
// PS3 libnet socket struct
struct net_socket_t
{
std::intptr_t native_handle;
};