rpcsx/rpcs3/Emu/RSX/GL/GLCommonDecompiler.h
kd-11 4e9160104a rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl
- Both backends now generate very similar code
2017-11-08 13:15:34 +03:00

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#pragma once
#include "../Common/ShaderParam.h"
#include "../Common/GLSLCommon.h"
#include <ostream>
namespace gl
{
int get_varying_register_location(const std::string &var_name);
}