rpcsx/rpcs3/Emu/Cell/Common.h
2017-04-30 21:05:50 +03:00

17 lines
262 B
C

#pragma once
// Floating-point rounding mode (for both PPU and SPU)
enum FPSCR_RN
{
FPSCR_RN_NEAR = 0,
FPSCR_RN_ZERO = 1,
FPSCR_RN_PINF = 2,
FPSCR_RN_MINF = 3,
};
// Get the exponent of a float
inline int fexpf(float x)
{
return ((u32&)x >> 23) & 0xFF;
}