mirror of
https://github.com/RPCSX/rpcsx.git
synced 2026-01-03 15:20:27 +01:00
- TODO: Optimize this, we can avoid the double bswap in FIFO and then in attribute push Not very important since nobody is doing register push in high-performance path. |
||
|---|---|---|
| .. | ||
| CgBinaryFragmentProgram.cpp | ||
| CgBinaryProgram.h | ||
| CgBinaryVertexProgram.cpp | ||
| FragmentProgramDecompiler.cpp | ||
| FragmentProgramDecompiler.h | ||
| GLSLCommon.cpp | ||
| GLSLCommon.h | ||
| GLSLTypes.h | ||
| program_state_cache2.hpp | ||
| program_util.cpp | ||
| program_util.h | ||
| ProgramStateCache.cpp | ||
| ProgramStateCache.h | ||
| RSXFragmentProgram.h | ||
| RSXVertexProgram.h | ||
| ShaderInterpreter.h | ||
| ShaderParam.h | ||
| VertexProgramDecompiler.cpp | ||
| VertexProgramDecompiler.h | ||