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GLSLInterpreter
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rsx: Fix shader interpreter compilation
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2023-07-04 09:31:51 +03:00 |
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GLSLSnippets
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vk: Add support for hardware instanced draws
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2024-12-29 20:53:05 +03:00 |
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Upscalers/FSR1
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rsx: Implement FSR1 integration for OpenGL
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2024-02-26 18:15:06 +03:00 |
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CgBinaryFragmentProgram.cpp
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rsx: make some functions const
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2024-06-11 20:35:49 +02:00 |
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CgBinaryProgram.h
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rsx: make some functions const
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2024-06-11 20:35:49 +02:00 |
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CgBinaryVertexProgram.cpp
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rsx: make some functions const
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2024-06-11 20:35:49 +02:00 |
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FragmentProgramDecompiler.cpp
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rsx: Properly implement 8-bit signed renormalization for textures
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2024-06-10 20:41:45 +03:00 |
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FragmentProgramDecompiler.h
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rsx: Add GLSL support for instanced rendering
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2024-12-29 20:53:05 +03:00 |
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GLSLCommon.cpp
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rsx: Add GLSL support for instanced rendering
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2024-12-29 20:53:05 +03:00 |
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GLSLCommon.h
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rsx: Fix wrapped/clamped MSAA sampling behavior with dynamic flags
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2024-06-27 22:55:56 +02:00 |
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GLSLTypes.h
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rsx: Add GLSL support for instanced rendering
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2024-12-29 20:53:05 +03:00 |
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program_util.cpp
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rsx: make some functions const
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2024-06-11 20:35:49 +02:00 |
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program_util.h
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rsx: make some functions const
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2024-06-11 20:35:49 +02:00 |
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ProgramStateCache.cpp
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rsx: Add GLSL support for instanced rendering
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2024-12-29 20:53:05 +03:00 |
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ProgramStateCache.h
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rsx: Fix fragment constants decoding for non-x86 platforms
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2024-08-09 15:09:26 +03:00 |
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RSXFragmentProgram.h
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rsx: make some functions const
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2024-06-11 20:35:49 +02:00 |
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RSXOverlay.h
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Vk/Gl/Overlays: Do not blend the alpha channel when rendering overlays
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2024-08-28 01:19:15 +03:00 |
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RSXVertexProgram.h
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rsx: Pass on shader flags to the cache
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2022-12-11 15:21:58 +03:00 |
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ShaderInterpreter.h
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gl: Deswizzle textures on the GPU
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2022-05-31 23:34:14 +03:00 |
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ShaderParam.h
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rsx: make some functions const
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2024-06-11 20:35:49 +02:00 |
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SPIRVCommon.cpp
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rsx: Move SPIRV stuff into common code
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2024-03-27 19:20:21 +02:00 |
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SPIRVCommon.h
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rsx: Move SPIRV stuff into common code
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2024-03-27 19:20:21 +02:00 |
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VertexProgramDecompiler.cpp
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rsx: Fix vertex program compiler crash
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2024-12-29 20:53:05 +03:00 |
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VertexProgramDecompiler.h
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rsx: Add GLSL support for instanced rendering
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2024-12-29 20:53:05 +03:00 |