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BufferUtils.cpp
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rsx: Fix endianness order when immediate mode register is updated, but used as register lookup
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2018-09-03 18:24:20 +03:00 |
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BufferUtils.h
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rsx: Fix endianness order when immediate mode register is updated, but used as register lookup
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2018-09-03 18:24:20 +03:00 |
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FragmentProgramDecompiler.cpp
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Try to get rid of SIZE_32 macro
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2018-09-03 21:40:36 +03:00 |
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FragmentProgramDecompiler.h
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rsx: Fix FP temp register count
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2018-09-03 21:39:18 +03:00 |
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GLSLCommon.h
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vk: Support sw component swizzle decode because metal sucks
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2018-08-23 22:54:56 +03:00 |
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ProgramStateCache.cpp
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Minor optimizations and fixes
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2018-08-18 16:14:30 +03:00 |
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ProgramStateCache.h
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Update GSL and yaml-cpp submodules
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2018-08-25 01:15:47 +03:00 |
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ring_buffer_helper.h
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typos
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2018-05-14 21:14:39 +04:00 |
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ShaderParam.cpp
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RSX: Add a class factorizing decompiler code
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2015-05-23 20:45:07 +02:00 |
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ShaderParam.h
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clang-tidy: performance-faster-string-find
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2018-07-15 12:51:09 +04:00 |
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surface_store.cpp
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EXCEPTION macro removed
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2016-08-08 19:19:32 +03:00 |
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surface_store.h
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Update GSL and yaml-cpp submodules
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2018-08-25 01:15:47 +03:00 |
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TextGlyphs.h
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rsx/gl/vk: Fix some warnings and whitespace issues (LF vs CRLF)
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2017-06-22 23:36:15 +03:00 |
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texture_cache.h
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Disable texture_cache::emit_once (MSVC crash)
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2018-08-25 01:58:28 +03:00 |
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TextureUtils.cpp
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Update GSL and yaml-cpp submodules
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2018-08-25 01:15:47 +03:00 |
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TextureUtils.h
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vk: Support sw component swizzle decode because metal sucks
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2018-08-23 22:54:56 +03:00 |
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VertexProgramDecompiler.cpp
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clang-tidy: performance-faster-string-find
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2018-07-15 12:51:09 +04:00 |
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VertexProgramDecompiler.h
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rsx/vp: CodeGen improvements
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2018-07-07 16:20:33 +03:00 |