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* Fix always-true conditions in sceNp module * gl_render_targets: useless check on unsigned variable, possible bug * fixed UB in crypto utility functions * copy-paste error in vk::init_default_resources * pass strings by const ref * Dont copy vectors. Make sure copies are not needed because functions are used in a multi-threaded context. |
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| .. | ||
| BufferUtils.cpp | ||
| BufferUtils.h | ||
| FragmentProgramDecompiler.cpp | ||
| FragmentProgramDecompiler.h | ||
| ProgramStateCache.cpp | ||
| ProgramStateCache.h | ||
| ring_buffer_helper.h | ||
| ShaderParam.cpp | ||
| ShaderParam.h | ||
| surface_store.cpp | ||
| surface_store.h | ||
| TextGlyphs.h | ||
| TextureUtils.cpp | ||
| TextureUtils.h | ||
| VertexProgramDecompiler.cpp | ||
| VertexProgramDecompiler.h | ||