rpcsx/rpcs3/Emu/RSX/Null/NullGSRender.h
DH 4fdeeace66 D3D12Renderer: fixed some compilation errors
Removed GSFrameBase2 and D3DGSFrame.
Added frame for NullRender.
Minor improvements and fixes
2015-10-05 13:03:23 +03:00

12 lines
204 B
C++

#pragma once
#include "Emu/RSX/GSRender.h"
class NullGSRender final : public GSRender
{
public:
NullGSRender();
private:
void onexit_thread() override;
bool domethod(u32 cmd, u32 value) override;
};