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D3D12Buffer.cpp
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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D3D12CommonDecompiler.cpp
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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D3D12CommonDecompiler.h
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DX12 fix + rpcs3-tests project
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2015-10-21 13:31:29 +03:00 |
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D3D12Formats.cpp
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d3d12: fallback to linear filter when mag filter is not known.
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2015-11-26 20:21:26 +01:00 |
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D3D12Formats.h
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d3d12: Fix depth readback format
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2015-11-26 18:05:26 +01:00 |
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D3D12FragmentProgramDecompiler.cpp
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d3d12: Texcoord9 is actually stored in register 6.
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2015-11-16 23:32:35 +01:00 |
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D3D12FragmentProgramDecompiler.h
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DX12 fix + rpcs3-tests project
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2015-10-21 13:31:29 +03:00 |
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D3D12GSRender.cpp
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d3d12: Use a single big buffer to store readback data
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2015-11-25 17:54:58 +01:00 |
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D3D12GSRender.h
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d3d12: Use a single big buffer to store readback data
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2015-11-25 17:54:58 +01:00 |
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D3D12MemoryHelpers.cpp
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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D3D12MemoryHelpers.h
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d3d12: Use a single big buffer to store readback data
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2015-11-25 17:54:58 +01:00 |
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D3D12Overlay.cpp
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MINGW64: Compilation fix
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2015-11-16 19:12:51 +03:00 |
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D3D12PipelineState.cpp
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rsx/d3d12: dump program content when capturing frame
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2015-11-24 23:34:03 +01:00 |
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D3D12PipelineState.h
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rsx/d3d12: dump program content when capturing frame
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2015-11-24 23:34:03 +01:00 |
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D3D12RenderTargetSets.cpp
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d3d12: Use address instead of context_dma value to determine whether to write buffers
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2015-11-26 18:10:21 +01:00 |
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D3D12RenderTargetSets.h
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d3d12: Discard rtt if format has changed.
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2015-11-26 18:05:23 +01:00 |
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D3D12Texture.cpp
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d3d12: Add support for reading depth texture
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2015-11-16 23:32:34 +01:00 |
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D3D12Utils.cpp
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DX12 dependencies fix
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2015-11-17 21:00:59 +03:00 |
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D3D12Utils.h
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d3d12: Comment out LLVM_BUILTIN_UNREACHABLE and display error msg in log
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2015-11-07 22:52:13 +01:00 |
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D3D12VertexProgramDecompiler.cpp
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d3d12: Texcoord9 is actually stored in register 6.
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2015-11-16 23:32:35 +01:00 |
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D3D12VertexProgramDecompiler.h
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d3d12: Try to support undef vertex input
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2015-10-27 01:24:02 +01:00 |
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d3dx12.h
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d3d12: Add d3dx12.h from DX sample on github
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2015-09-25 16:23:03 +02:00 |