..
vkutils
Get rid of mobile Kepler class and add some missing GPUs
2021-06-06 08:07:43 +02:00
VKAsyncScheduler.cpp
vk: Ensure async scheduler thread is never auto-spawned by fxo
2021-06-17 00:43:20 +03:00
VKAsyncScheduler.h
vk: Ensure async scheduler thread is never auto-spawned by fxo
2021-06-17 00:43:20 +03:00
VKCommandStream.cpp
fixed_typemap.hpp: return reference
2021-03-02 16:08:14 +03:00
VKCommandStream.h
vk: Offload garbage collection to offloader thread
2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp
Add error on missing 'override'
2021-02-15 20:21:30 +03:00
VKCommonDecompiler.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKCompute.cpp
Move code to cpp ( #9938 )
2021-03-10 00:58:08 +01:00
VKCompute.h
Move code to cpp ( #9938 )
2021-03-10 00:58:08 +01:00
VKDMA.cpp
vk: Forcefully unmap DMA blocks before destroying them ( #10359 )
2021-05-27 23:03:46 +01:00
VKDMA.h
vk: Fix slow bo upload + copy when using RADV
2021-05-27 22:49:13 +03:00
VKDraw.cpp
rsx: Fix expired sampler descriptors
2021-06-06 15:37:47 +03:00
VKFormats.cpp
VK: ReSharper warning fixes
2021-04-30 08:23:16 +02:00
VKFormats.h
VK: ReSharper warning fixes
2021-04-30 08:23:16 +02:00
VKFragmentProgram.cpp
rsx: Add floor workaround for GPUs with rounding issues
2021-06-09 10:55:55 +03:00
VKFragmentProgram.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKFramebuffer.h
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKGSRender.cpp
rsx: Don't leak data during partial clears
2021-06-25 14:45:36 +03:00
VKGSRender.h
types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
2021-05-23 19:43:51 +03:00
VKHelpers.cpp
VK: ReSharper warning fixes
2021-04-30 08:23:16 +02:00
VKHelpers.h
rsx/vk: Use backend configuration to track options that can be modified on a per-device basis
2021-05-25 20:54:17 +03:00
VKMemAlloc.cpp
Enable -Wstrict-aliasing=1 (GCC)
2021-03-09 03:10:15 +03:00
VKOverlays.cpp
vk: Rewrite partial clear shader
2021-06-01 12:54:10 +03:00
VKOverlays.h
vk: Rewrite partial clear shader
2021-06-01 12:54:10 +03:00
VKPipelineCompiler.cpp
vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers
2021-05-30 22:35:34 +03:00
VKPipelineCompiler.h
Enable -Wstrict-aliasing=1 (GCC)
2021-03-09 03:10:15 +03:00
VKPresent.cpp
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKProgramBuffer.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKProgramPipeline.cpp
VK: ReSharper warning fixes
2021-04-30 08:23:16 +02:00
VKProgramPipeline.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKQueryPool.cpp
vk: Refactor some uber-headers
2021-01-10 12:04:31 +03:00
VKQueryPool.h
VK: refactoring part 1
2020-12-31 22:57:17 +03:00
VKRenderPass.cpp
vk: Properly destroy renderpass cache
2021-06-09 22:35:50 +03:00
VKRenderPass.h
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKRenderTargets.cpp
Replace gsl::span for std::span (c++20) ( #7531 )
2021-05-30 17:10:46 +03:00
VKRenderTargets.h
vk: Rewrite partial clear shader
2021-06-01 12:54:10 +03:00
VKResolveHelper.cpp
Remove HERE macro
2020-12-10 12:30:22 +03:00
VKResolveHelper.h
VK: ReSharper warning fixes
2021-04-30 08:23:16 +02:00
VKResourceManager.cpp
vk: Add the async task scheduler
2021-03-12 02:27:05 +03:00
VKResourceManager.h
vk: Improve compatibility with sub-par drivers and hardware
2021-05-30 22:35:34 +03:00
VKShaderInterpreter.cpp
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKShaderInterpreter.h
vk: Refactor some uber-headers
2021-01-10 12:04:31 +03:00
VKTextOut.h
fix some warning spam
2021-05-29 08:17:30 +02:00
VKTexture.cpp
Replace gsl::span for std::span (c++20) ( #7531 )
2021-05-30 17:10:46 +03:00
VKTextureCache.cpp
vk: Add the async task scheduler
2021-03-12 02:27:05 +03:00
VKTextureCache.h
rsx: Resync excluded memory regions to avoid memory tests failing after flush events
2021-06-15 15:42:16 +03:00
VKVertexBuffers.cpp
Replace gsl::span for std::span (c++20) ( #7531 )
2021-05-30 17:10:46 +03:00
VKVertexProgram.cpp
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKVertexProgram.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VulkanAPI.h
Enable -Wunknown-pragmas
2021-01-12 13:01:17 +03:00