rpcsx/rpcs3/Emu/RSX/VK
2021-05-15 23:51:12 +03:00
..
vkutils vk: Add some more debugging utils for RDC captures 2021-05-09 13:07:47 +03:00
VKAsyncScheduler.cpp VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKAsyncScheduler.h vk: Solve GPU hang/reset due to waiting on events that are never signaled 2021-03-12 02:27:05 +03:00
VKCommandStream.cpp fixed_typemap.hpp: return reference 2021-03-02 16:08:14 +03:00
VKCommandStream.h vk: Offload garbage collection to offloader thread 2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp Add error on missing 'override' 2021-02-15 20:21:30 +03:00
VKCommonDecompiler.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKCompute.cpp Move code to cpp (#9938) 2021-03-10 00:58:08 +01:00
VKCompute.h Move code to cpp (#9938) 2021-03-10 00:58:08 +01:00
VKDMA.cpp FreeBSD/clang update proposal. 2021-04-18 19:56:21 +03:00
VKDMA.h vk/dma: Simplify map_dma interface 2021-02-23 00:04:53 +03:00
VKDraw.cpp rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKFormats.cpp VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKFormats.h VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKFragmentProgram.cpp rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKFragmentProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp Move code to cpp (#9938) 2021-03-10 00:58:08 +01:00
VKFramebuffer.h vk: Refactor some uber-headers 2021-01-10 12:04:31 +03:00
VKGSRender.cpp rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKGSRender.h Add and fix -Wredundant-decls (GCC) 2021-03-23 22:48:57 +03:00
VKHelpers.cpp VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKHelpers.h Add and fix -Wredundant-decls (GCC) 2021-03-23 22:48:57 +03:00
VKMemAlloc.cpp Enable -Wstrict-aliasing=1 (GCC) 2021-03-09 03:10:15 +03:00
VKOverlays.cpp Overlays: Implement individual pulse 2021-03-11 20:48:12 +01:00
VKOverlays.h Move code to cpp (#9938) 2021-03-10 00:58:08 +01:00
VKPipelineCompiler.cpp Fix most of "[x] thread is too sleepy" at Emu.Stop() (#9813) 2021-02-21 16:43:02 +03:00
VKPipelineCompiler.h Enable -Wstrict-aliasing=1 (GCC) 2021-03-09 03:10:15 +03:00
VKPresent.cpp rsx: Handle transfer_read differently from transfer_write 2021-05-09 13:07:47 +03:00
VKProgramBuffer.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKProgramPipeline.cpp VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKProgramPipeline.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKQueryPool.cpp vk: Refactor some uber-headers 2021-01-10 12:04:31 +03:00
VKQueryPool.h VK: refactoring part 1 2020-12-31 22:57:17 +03:00
VKRenderPass.cpp vk: Refactor some uber-headers 2021-01-10 12:04:31 +03:00
VKRenderPass.h VK: refactoring part 1 2020-12-31 22:57:17 +03:00
VKRenderTargets.cpp vk: Ensure MSAA surfaces are in RW state before attempting to transfer data. 2021-05-12 13:04:09 +03:00
VKRenderTargets.h rsx: Fix transfer barriers not triggering resolve target initialization 2021-05-12 12:32:24 +03:00
VKResolveHelper.cpp Remove HERE macro 2020-12-10 12:30:22 +03:00
VKResolveHelper.h VK: ReSharper warning fixes 2021-04-30 08:23:16 +02:00
VKResourceManager.cpp vk: Add the async task scheduler 2021-03-12 02:27:05 +03:00
VKResourceManager.h vk: Add the async task scheduler 2021-03-12 02:27:05 +03:00
VKShaderInterpreter.cpp rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKShaderInterpreter.h vk: Refactor some uber-headers 2021-01-10 12:04:31 +03:00
VKTextOut.h vk: Refactor some uber-headers 2021-01-10 12:04:31 +03:00
VKTexture.cpp vk: Fix mip level packed pitch calculation 2021-04-13 00:14:16 +03:00
VKTextureCache.cpp vk: Add the async task scheduler 2021-03-12 02:27:05 +03:00
VKTextureCache.h rsx: Handle transfer_read differently from transfer_write 2021-05-09 13:07:47 +03:00
VKVertexBuffers.cpp Enable -Wunused-parameter 2021-03-06 18:07:08 +03:00
VKVertexProgram.cpp rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKVertexProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VulkanAPI.h Enable -Wunknown-pragmas 2021-01-12 13:01:17 +03:00