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https://github.com/RPCSX/rpcsx.git
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- Improved PPUDecoder. - Improved Debugger GUI. CompilerELF: - Added all PPU instructions. - Fixed analyzer crash.
33 lines
737 B
C++
33 lines
737 B
C++
#pragma once
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#include "GameViewer.h"
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#include "wx/aui/aui.h"
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class MainFrame : public FrameBase
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{
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GameViewer* m_game_viewer;
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wxAuiManager m_aui_mgr;
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AppConnector m_app_connector;
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public:
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MainFrame();
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~MainFrame();
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void AddPane(wxWindow* wind, const wxString& caption, int flags);
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void DoSettings(bool load);
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private:
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void OnQuit(wxCloseEvent& event);
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void BootGame(wxCommandEvent& event);
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void BootElf(wxCommandEvent& event);
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void BootSelf(wxCommandEvent& event);
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void Pause(wxCommandEvent& event);
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void Stop(wxCommandEvent& event);
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void SendExit(wxCommandEvent& event);
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void Config(wxCommandEvent& event);
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void UpdateUI(wxCommandEvent& event);
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void OnKeyDown(wxKeyEvent& event);
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private:
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DECLARE_EVENT_TABLE()
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}; |