rpcsx/rpcs3/Emu/RSX/Null/NullGSRender.h

70 lines
995 B
C++

#pragma once
#include "Emu/RSX/GSRender.h"
class NullGSRender final : public GSRender
{
public:
NullGSRender()
{
}
virtual ~NullGSRender() override
{
}
private:
virtual void OnInit() override
{
}
virtual void OnInitThread() override
{
}
virtual void OnExitThread() override
{
}
virtual void OnReset() override
{
}
virtual void Clear(u32 cmd) override
{
}
virtual void Draw() override
{
}
virtual void Flip() override
{
}
virtual void Close() override
{
if (joinable())
{
join();
}
}
virtual void semaphorePGRAPHTextureReadRelease(u32 offset, u32 value) override
{
}
virtual void semaphorePGRAPHBackendRelease(u32 offset, u32 value) override
{
}
virtual void semaphorePFIFOAcquire(u32 offset, u32 value) override
{
}
virtual void notifyProgramChange() override {}
virtual void notifyBlendStateChange() override {}
virtual void notifyDepthStencilStateChange() override {}
virtual void notifyRasterizerStateChange() override {}
};