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gl_helpers.cpp
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Partial commit: RSX
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2016-04-15 19:22:36 +03:00 |
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gl_helpers.h
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gl: dynamically determine texture buffer offset alignment
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2016-06-14 00:08:23 +03:00 |
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gl_render_targets.cpp
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gl: Respect more requested surface format configurations
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2016-06-03 17:07:48 +03:00 |
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gl_render_targets.h
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Set render target textures to clamp to border by default
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2016-03-24 10:52:35 +03:00 |
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gl_texture_cache.h
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gl/vk: Quickly ignore access violations outside cache range
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2016-06-14 00:08:23 +03:00 |
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GLCommonDecompiler.cpp
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FP: Implement REFL and LRP (#1712)
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2016-06-04 10:23:45 +03:00 |
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GLCommonDecompiler.h
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Partial commit: RSX
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2016-04-15 19:22:36 +03:00 |
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GLFragmentProgram.cpp
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vk/gl: Enable alpha test in shaders (#1743)
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2016-06-05 20:31:23 +03:00 |
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GLFragmentProgram.h
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rsx/common/d3d12/gl: Clean ProgramStateCache
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2016-01-11 19:21:57 +01:00 |
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GLGSRender.cpp
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OGL: disable pixel processing test before flip
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2016-06-15 21:51:51 +08:00 |
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GLGSRender.h
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gl: dynamically determine texture buffer offset alignment
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2016-06-14 00:08:23 +03:00 |
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GLProcTable.h
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gl: use streaming buffers for uniform & elem buffer as well
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2016-06-14 00:08:23 +03:00 |
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GLProgramBuffer.h
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Write shader log in seperate directory (#1755)
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2016-06-13 19:53:50 +03:00 |
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GLVertexProgram.cpp
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vk/gl/dx12: Dynamic cb flush for vulkan; fix glsl/hlsl vertex shader generation for some games; dx12: ignore fbo textures during flip if no surface target is set (#1766)
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2016-06-11 16:24:27 +03:00 |
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GLVertexProgram.h
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Add vertex texture buffers for VS input
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2016-02-03 13:38:23 +03:00 |
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OpenGL.cpp
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Changes done by [DH] rewritten
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2015-12-22 23:11:20 +03:00 |
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OpenGL.h
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Add a workaround for a khronos spec bug
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2016-06-14 00:08:23 +03:00 |
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rsx_gl_texture.cpp
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Texture bias minor fix (#1745)
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2016-06-04 19:12:14 +03:00 |
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rsx_gl_texture.h
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rsx/common: Use typed enum for max anisotropy.
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2016-03-30 20:03:50 +02:00 |
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vertex_buffer.cpp
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gl: dynamically determine texture buffer offset alignment
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2016-06-14 00:08:23 +03:00 |