rpcsx/rpcs3/Emu/Io/Mouse.h
Nekotekina 8ae3401ffa Some things improved
shared_mutex_t implemented
GUI Emu Callbacks rewritten
fxm::import, fxm::import_always implemented
cellMsgDialog rewritten
Emu.CallAfter improved (returns std::future)
2015-09-22 16:48:21 +03:00

20 lines
541 B
C++

#pragma once
#include "MouseHandler.h"
class MouseManager
{
std::unique_ptr<MouseHandlerBase> m_mouse_handler;
public:
void Init(u32 max_connect);
void Close();
std::vector<Mouse>& GetMice() { return m_mouse_handler->GetMice(); }
MouseInfo& GetInfo() { return m_mouse_handler->GetInfo(); }
MouseData& GetData(const u32 mouse) { return m_mouse_handler->GetData(mouse); }
MouseRawData& GetRawData(const u32 mouse) { return m_mouse_handler->GetRawData(mouse); }
bool IsInited() const { return m_mouse_handler.operator bool(); }
};