..
upscalers
rsx: Implement FSR1 integration for OpenGL
2024-02-26 18:15:06 +03:00
vkutils
Vk/Gl/Overlays: Do not blend the alpha channel when rendering overlays
2024-08-28 01:19:15 +03:00
VKAsyncScheduler.cpp
vk: Update async compute (fast) to use the new sync API
2023-06-22 14:59:58 +03:00
VKAsyncScheduler.h
vk: Update async compute (fast) to use the new sync API
2023-06-22 14:59:58 +03:00
VKCommandStream.cpp
rsx/vk: Redesign how conditional rendering hints work
2022-05-20 16:29:27 +03:00
VKCommandStream.h
vk: Offload garbage collection to offloader thread
2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp
rsx: Move SPIRV stuff into common code
2024-03-27 19:20:21 +02:00
VKCommonDecompiler.h
rsx: Move SPIRV stuff into common code
2024-03-27 19:20:21 +02:00
VKCompute.cpp
vk: Add driver vendor V3DV (Broadcom on Mesa)
2024-08-21 23:07:13 +03:00
VKCompute.h
vk: Tighten some memory bounds checks
2024-02-10 15:15:02 +03:00
VKDMA.cpp
rsx/vk: Fix GPU tile encoding
2024-02-10 15:15:02 +03:00
VKDMA.h
rsx/vk: Fix GPU tile encoding
2024-02-10 15:15:02 +03:00
VKDraw.cpp
rsx/vk: Implement batched transform constant updates
2024-05-12 21:26:25 +03:00
VKFormats.cpp
vk: Integrate custom border colors when supported
2023-05-23 14:37:13 +03:00
VKFormats.h
vk: Avoid loading the whole dynamic state properties if only the shader changed
2023-01-11 16:48:53 +03:00
VKFragmentProgram.cpp
rsx: Properly implement 8-bit signed renormalization for textures
2024-06-10 20:41:45 +03:00
VKFragmentProgram.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKFramebuffer.h
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKGSRender.cpp
rsx: Fix fragment constants decoding for non-x86 platforms
2024-08-09 15:09:26 +03:00
VKGSRender.h
vk: Minor cleanup
2024-05-12 21:26:25 +03:00
VKGSRenderTypes.hpp
vk: Implement display output format correction
2024-01-04 13:03:32 +03:00
VKHelpers.cpp
vk: Add driver vendor V3DV (Broadcom on Mesa)
2024-08-21 23:07:13 +03:00
VKHelpers.h
rsx: Detiler improvements
2023-10-12 15:25:47 +03:00
VKMemAlloc.cpp
Add -Werror=implicit-fallthrough to cmake build
2024-01-07 17:29:43 +01:00
VKOverlays.cpp
Vk/Gl/Overlays: Do not blend the alpha channel when rendering overlays
2024-08-28 01:19:15 +03:00
VKOverlays.h
vk: Allow indexed lookup for sampler and IA binding points in overlay passes
2024-02-02 10:07:23 +01:00
VKPipelineCompiler.cpp
Linux: use futex_waitv syscall for atomic waiting
2023-08-02 21:46:06 +03:00
VKPipelineCompiler.h
rsx: Check all attachments when generating pipeline hash key
2021-08-07 19:38:39 +03:00
VKPresent.cpp
Handle R16G16B16X16_FLOAT
2024-04-12 01:01:14 +03:00
VKProgramBuffer.h
rsx: Minor optimization; avoid preparing unused vertex streams
2021-09-28 17:43:15 +03:00
VKProgramPipeline.cpp
rsx: Move SPIRV stuff into common code
2024-03-27 19:20:21 +02:00
VKProgramPipeline.h
vk: Implement basic descriptor updates batching
2021-09-28 17:43:15 +03:00
VKQueryPool.cpp
vk: Latch query copy requests to reduce number of vulkan commands used
2023-06-16 15:29:36 +03:00
VKQueryPool.h
vk: Latch query copy requests to reduce number of vulkan commands used
2023-06-16 15:29:36 +03:00
VKRenderPass.cpp
vk: Do not use raw GPU command buffer handles for any wrapped API calls
2023-05-18 18:10:46 +03:00
VKRenderPass.h
vk: Do not use raw GPU command buffer handles for any wrapped API calls
2023-05-18 18:10:46 +03:00
VKRenderTargets.cpp
rsx: Pick tiler/detiler according to actual block size
2023-12-30 12:35:23 +01:00
VKRenderTargets.h
vk: Add driver vendor V3DV (Broadcom on Mesa)
2024-08-21 23:07:13 +03:00
VKResolveHelper.cpp
vk: Refactor descriptor handling
2023-05-30 16:50:08 +03:00
VKResolveHelper.h
vk: Do not use raw GPU command buffer handles for any wrapped API calls
2023-05-18 18:10:46 +03:00
VKResourceManager.cpp
vk: Refactor descriptor handling
2023-05-30 16:50:08 +03:00
VKResourceManager.h
vk: Restructure gpu labels and add them as an event backend
2023-06-30 18:38:14 +03:00
VKShaderInterpreter.cpp
rsx: Move SPIRV stuff into common code
2024-03-27 19:20:21 +02:00
VKShaderInterpreter.h
vk: Unify descriptor allocation
2023-05-30 16:50:08 +03:00
VKTexture.cpp
rsx: Implement deferred request size io buffer where we do not know the size beforehand.
2024-05-12 21:26:25 +03:00
VKTextureCache.cpp
Fix linux build
2024-02-10 15:15:02 +03:00
VKTextureCache.h
rsx: Lower some performance warnings to trace to reduce log spam
2024-02-11 14:24:33 +01:00
VKVertexBuffers.cpp
rsx: Drop format information from the vertex cache and use a simpler model that is much faster
2023-06-10 01:36:10 +03:00
VKVertexProgram.cpp
Minor fs::file usage fixes
2024-06-10 13:45:23 +03:00
VKVertexProgram.h
rsx: Add a base class for vertex programs and implement range intersection for constant IDs
2024-05-12 21:26:25 +03:00
VulkanAPI.h
vk: Drop deprecated (239) and removed (240) header
2023-01-28 01:26:12 +01:00