..
VKCommandStream.cpp
RSX: move g_dma_manager to g_fxo
2020-02-23 13:12:50 +03:00
VKCommandStream.h
vk: Implement multithreaded command submission
2019-12-29 13:49:46 +03:00
VKCommonDecompiler.cpp
vk: Disable spirv optimizer
2020-09-27 18:56:04 +03:00
VKCommonDecompiler.h
gl/vk: Add constexpr to varying_registers and sync functions between the two backends
2019-06-12 10:59:31 +01:00
VKCompute.h
vk: Fix fconvert job issues
2020-09-07 18:25:54 +03:00
VKDMA.cpp
Use attributes for LIKELY/UNLIKELY
2020-02-05 10:42:34 +03:00
VKDMA.h
vk: Reimplement DMA synchronization
2019-09-12 23:32:21 +03:00
VKDraw.cpp
vk: Reimplement GPU query management
2020-10-06 12:02:53 +03:00
VKFormats.cpp
vk: Add VK_FORMAT_D32_SFLOAT to format conversion table
2020-10-18 19:30:40 +03:00
VKFormats.h
rsx: Refactor and improve image memory manipulation routines
2020-08-27 12:52:28 +03:00
VKFragmentProgram.cpp
vk: Simplify shadow comparison operations for non-integer formats
2020-09-09 22:11:12 +03:00
VKFragmentProgram.h
vk: Integrate shader interpreter
2020-04-30 15:02:59 +03:00
VKFramebuffer.cpp
vk: Implement 2D array textures required for new font subsystem
2020-02-22 15:07:14 +03:00
VKFramebuffer.h
vk: Refactor framebuffers
2019-05-28 15:28:30 +03:00
VKGSRender.cpp
vk: Reimplement GPU query management
2020-10-06 12:02:53 +03:00
VKGSRender.h
vk: Reimplement GPU query management
2020-10-06 12:02:53 +03:00
VKHelpers.cpp
rsx: Refactor and improve image memory manipulation routines
2020-08-27 12:52:28 +03:00
VKHelpers.h
rsx: Driver compatibility improvements ( #9131 )
2020-10-27 13:22:15 +03:00
VKMemAlloc.cpp
C-style cast cleanup VI
2019-12-04 17:56:22 +03:00
VKOverlays.h
vk: Fix some minor spec violation
2020-08-27 12:52:28 +03:00
VKPresent.cpp
vk: Open CB before doing frame cleanup so that callbacks work ( #9041 )
2020-10-10 10:02:55 +01:00
VKProgramBuffer.h
vk: Remove deprecated enum VK_DYNAMIC_STATE_RANGE_SIZE ( #8202 )
2020-05-12 22:36:55 +01:00
VKProgramPipeline.cpp
vk: Integrate shader interpreter
2020-04-30 15:02:59 +03:00
VKQueryPool.cpp
vk: Reimplement GPU query management
2020-10-06 12:02:53 +03:00
VKQueryPool.h
vk: Reimplement GPU query management
2020-10-06 12:02:53 +03:00
VKRenderPass.cpp
vk: Remove RADV workaround regarding renderpass barriers
2020-03-31 20:53:12 +03:00
VKRenderPass.h
vk: Lazy evaluate renderpass scope
2020-03-15 18:39:40 +03:00
VKRenderTargets.h
rsx: Properly pass format_class information during RTV/DSV resource barrier
2020-09-22 12:19:54 +03:00
VKResolveHelper.cpp
rsx: Proper support for typeless transform of ABGR framebuffers using the RGBA8 format
2020-08-12 20:19:19 +03:00
VKResolveHelper.h
vk: Properly fix dynamic state descriptors
2020-05-13 22:20:43 +03:00
VKResourceManager.cpp
vk: Improve video memory manager to attempt recovery in out of memory situations
2020-07-25 14:48:11 +03:00
VKResourceManager.h
vk: Reimplement GPU query management
2020-10-06 12:02:53 +03:00
VKShaderInterpreter.cpp
rsx: Add stippled rendering support to interpreters
2020-05-30 14:47:10 +03:00
VKShaderInterpreter.h
vk: Implement optimized pipeline cache
2020-04-30 15:02:59 +03:00
VKTextOut.h
vk: Remove more deprecated VK_DYNAMIC_STATE_RANGE_SIZE usage ( #8206 )
2020-05-13 02:52:01 +01:00
VKTexture.cpp
vk: Improve image transfer and scaling
2020-09-22 12:19:54 +03:00
VKTextureCache.h
vk: Fix nul section crash due to unexpected format (B8)
2020-09-16 20:14:44 +03:00
VKVertexBuffers.cpp
Disable exception handling.
2020-03-12 16:03:08 +03:00
VKVertexProgram.cpp
vk: Properly initialize float64 support for SPIRV
2020-09-24 01:30:21 +03:00
VKVertexProgram.h
vk: Integrate shader interpreter
2020-04-30 15:02:59 +03:00
VulkanAPI.h
VK: remove unused init function declaration
2020-01-03 14:22:40 +01:00