..
about_dialog.cpp
[Qt] UI improvements ( #3558 )
2017-10-19 14:29:48 +03:00
about_dialog.h
[Qt] Delete "ui" pointer in destructor
2017-09-09 20:29:42 +01:00
about_dialog.ui
Add supporters
2017-11-15 21:00:02 +03:00
auto_pause_settings_dialog.cpp
Fix exitspawn (autoexit option)
2017-11-26 09:02:37 +03:00
auto_pause_settings_dialog.h
[Qt] style adjustments 1
2017-09-06 17:15:38 +01:00
cg_disasm_window.cpp
[Qt/Input] Improve pad_settings_dialog a bit ( #3611 )
2017-11-28 01:31:15 +04:00
cg_disasm_window.h
cg_disasm: fix frame by removing parent
2017-08-20 17:32:30 +03:00
custom_table_widget_item.h
Qt: fix compat list sort ( #4003 )
2017-12-31 01:43:56 +00:00
debugger_frame.cpp
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
debugger_frame.h
Added breakpoint list
2017-10-29 16:17:05 +03:00
emu_settings.cpp
Qt/Core: implement max llvm compile threads
2018-01-26 01:57:05 +04:00
emu_settings.h
Qt/Core: implement max llvm compile threads
2018-01-26 01:57:05 +04:00
find_dialog.cpp
Qt: implement simple find dialog for logs ( #3941 )
2018-01-05 03:41:10 +04:00
find_dialog.h
Qt: implement simple find dialog for logs ( #3941 )
2018-01-05 03:41:10 +04:00
game_compatibility.cpp
Qt: implement compatibility column
2017-12-05 16:53:14 +04:00
game_compatibility.h
Qt: fix compat list sort ( #4003 )
2017-12-31 01:43:56 +00:00
game_list.h
[Qt] fix experimental build warning layout and smoothen gamelist scrolling ( #3532 )
2017-10-05 05:22:02 +03:00
game_list_frame.cpp
Qt: remove obsolete and faulty m_icon_color. RepaintGui does it already
2018-01-18 21:18:56 +03:00
game_list_frame.h
Qt: remove obsolete and faulty m_icon_color. RepaintGui does it already
2018-01-18 21:18:56 +03:00
game_list_grid.cpp
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
game_list_grid.h
clean up some unused / redundant includes
2017-07-13 16:38:50 +03:00
game_list_grid_delegate.cpp
[Qt] style adjustments 1
2017-09-06 17:15:38 +01:00
game_list_grid_delegate.h
[Qt] style adjustments 1
2017-09-06 17:15:38 +01:00
gamepads_settings_dialog.cpp
Qt/Input: use name_string instead of hard coded strings
2018-01-17 13:23:51 +00:00
gamepads_settings_dialog.h
Qt/Input: Introduce profiles
2018-01-10 03:17:02 +04:00
gl_gs_frame.cpp
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
2018-02-03 19:50:48 +00:00
gl_gs_frame.h
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
2018-02-03 19:50:48 +00:00
gs_frame.cpp
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
2018-02-03 19:50:48 +00:00
gs_frame.h
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
2018-02-03 19:50:48 +00:00
gui_settings.cpp
Qt: fix register editor
2018-01-13 23:38:23 +04:00
gui_settings.h
Qt/Input: Introduce profiles
2018-01-10 03:17:02 +04:00
instruction_editor_dialog.cpp
[Qt] UI improvements ( #3558 )
2017-10-19 14:29:48 +03:00
instruction_editor_dialog.h
[Qt] style adjustments 4
2017-09-08 19:23:34 +01:00
kernel_explorer.cpp
[Qt] UI improvements ( #3558 )
2017-10-19 14:29:48 +03:00
kernel_explorer.h
qt: Use #pragma once, Q_SIGNALS, Q_SLOTS
2017-06-24 14:25:11 +03:00
log_frame.cpp
Qt: implement simple find dialog for logs ( #3941 )
2018-01-05 03:41:10 +04:00
log_frame.h
Qt/Input: use name_string instead of hard coded strings
2018-01-17 13:23:51 +00:00
main_window.cpp
[GUI] remove the letter v from the emu's version
2018-01-17 14:16:13 +00:00
main_window.h
Qt: Fix icon size actions
2017-12-21 18:42:53 +04:00
main_window.ui
Implement Trophy Manager.
2017-10-29 18:48:33 +03:00
memory_string_searcher.cpp
[Qt] UI improvements ( #3558 )
2017-10-19 14:29:48 +03:00
memory_string_searcher.h
[Qt] style adjustments 3
2017-09-08 19:23:34 +01:00
memory_viewer_panel.cpp
[Qt] UI improvements ( #3558 )
2017-10-19 14:29:48 +03:00
memory_viewer_panel.h
[Qt] style adjustments 3
2017-09-08 19:23:34 +01:00
msg_dialog_frame.cpp
MsgDialog: Add SetMsg() for changing main text
2017-12-31 22:08:17 +03:00
msg_dialog_frame.h
MsgDialog: Add SetMsg() for changing main text
2017-12-31 22:08:17 +03:00
pad_settings_dialog.cpp
Qt: fix deadzone preview size on high dpi
2018-01-16 05:05:00 +04:00
pad_settings_dialog.h
Qt/Input: Introduce profiles
2018-01-10 03:17:02 +04:00
pad_settings_dialog.ui
Qt/Input: implement blacklist to Filter Noise in pad dialog
2017-11-30 19:06:54 +04:00
progress_dialog.cpp
Qt: implement progress_dialog
2017-11-27 23:16:46 +04:00
progress_dialog.h
Qt: implement progress_dialog
2017-11-27 23:16:46 +04:00
qt_utils.cpp
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
2018-02-03 19:50:48 +00:00
qt_utils.h
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
2018-02-03 19:50:48 +00:00
register_editor_dialog.cpp
Qt: fix register editor
2018-01-13 23:38:23 +04:00
register_editor_dialog.h
Qt: fix register editor
2018-01-13 23:38:23 +04:00
rsx_debugger.cpp
[Qt] UI improvements ( #3558 )
2017-10-19 14:29:48 +03:00
rsx_debugger.h
Qt: include debug tool colors in stylesheet ( #3527 )
2017-10-04 23:10:24 +01:00
save_data_dialog.cpp
rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs ( #4011 )
2018-01-17 19:14:00 +03:00
save_data_dialog.h
cellSaveData fixes
2017-11-15 21:00:02 +03:00
save_data_info_dialog.cpp
Qt: Use global Appicon instead of setting it in every Dialog
2017-11-20 00:34:29 +00:00
save_data_info_dialog.h
Save Data Note ( #3054 )
2017-07-23 10:55:08 +03:00
save_data_list_dialog.cpp
handle some warnings
2018-01-13 23:38:23 +04:00
save_data_list_dialog.h
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
save_manager_dialog.cpp
Add const and ref for loops
2017-12-10 16:48:33 +04:00
save_manager_dialog.h
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
settings_dialog.cpp
Qt/Core: implement max llvm compile threads
2018-01-26 01:57:05 +04:00
settings_dialog.h
[Qt/Input] Improve pad_settings_dialog a bit ( #3611 )
2017-11-28 01:31:15 +04:00
settings_dialog.ui
Qt/Core: implement max llvm compile threads
2018-01-26 01:57:05 +04:00
syntax_highlighter.cpp
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
syntax_highlighter.h
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
table_item_delegate.h
Remove about 100 warnings from rpcs3qt code.
2017-08-09 22:11:28 +03:00
trophy_manager_dialog.cpp
handle some warnings
2018-01-13 23:38:23 +04:00
trophy_manager_dialog.h
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
trophy_notification_frame.cpp
handle some warnings
2018-01-13 23:38:23 +04:00
trophy_notification_frame.h
Make a basic trophy notification dialog ( #3204 )
2017-10-24 18:43:05 +03:00
trophy_notification_helper.cpp
rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs ( #4011 )
2018-01-17 19:14:00 +03:00
trophy_notification_helper.h
Make a basic trophy notification dialog ( #3204 )
2017-10-24 18:43:05 +03:00
trophy_tree_widget_item.h
Implement Trophy Manager.
2017-10-29 18:48:33 +03:00
vfs_dialog.cpp
[Qt/Input] Improve pad_settings_dialog a bit ( #3611 )
2017-11-28 01:31:15 +04:00
vfs_dialog.h
Qt: move Render_Info to emu_settings.h
2017-10-08 13:34:46 +03:00
vfs_dialog_tab.cpp
[Qt/Input] Improve pad_settings_dialog a bit ( #3611 )
2017-11-28 01:31:15 +04:00
vfs_dialog_tab.h
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
welcome_dialog.cpp
Trophy: Save dialog state ( #3729 )
2017-11-22 15:11:59 +04:00
welcome_dialog.h
[Qt] Delete "ui" pointer in destructor
2017-09-09 20:29:42 +01:00
welcome_dialog.ui
[Qt] fix experimental build warning layout and smoothen gamelist scrolling ( #3532 )
2017-10-05 05:22:02 +03:00