rpcsx/rpcs3/Emu
kd-11 c191a98ec3 vulkan API fixes
- Fix for texture barriers
- vulkan: Rework texture cache handling of depth surfaces
- Support for scaled depth blit using overlay pass
- Support proper readback of D24S8 in both D32F_S8 and D24U_S8 variants
- Optimize the depth conversion routines with SSE
- vulkan: Replace slow single element copy with std::memcpy
- Check heap status before attempting blit operations
- Bump guard size on upload buffer as well
2018-02-16 16:14:54 +03:00
..
Audio handle some warnings 2018-01-13 23:38:23 +04:00
Cell hle: gpio syscalls 2018-02-12 04:29:07 +04:00
CPU CPUTranslator: add bitcast, trunc, zext, sext 2018-02-10 15:57:01 +03:00
Io improve cellKB keyreleases and autorepeat 2018-01-27 01:57:55 +04:00
Memory Clean vm::ps3 namespace use 2018-02-09 17:49:37 +03:00
RSX vulkan API fixes 2018-02-16 16:14:54 +03:00
GameInfo.h Fill game list from all locations 2017-07-12 18:16:09 +03:00
IdManager.cpp Fix idm::init, fxm::init 2017-08-06 16:13:11 +03:00
IdManager.h fxm::check_unlocked added 2017-02-22 12:57:39 +03:00
IPC.h Fix ipc_manager::add 2017-08-29 21:26:31 +03:00
System.cpp Clean vm::ps3 namespace use 2018-02-09 17:49:37 +03:00
System.h VK: add two options (workarounds) 2018-02-11 19:52:14 +03:00
VFS.cpp Remove PSP2 2018-02-09 15:24:46 +03:00
VFS.h Remove PSP2 2018-02-09 15:24:46 +03:00