rpcsx/rpcs3/Gui/MainFrame.cpp
Alexandro Sánchez Bach c1565e55e5 Experimental SELF decryption support
This SELF decryption feature is not portable and its code looks really
ugly. It is experimental and is meant to save time to developers when
doing tests with SELF files. Besides that, it works (under Windows). :-)

How to use it:
1. Place "scetool.exe" (and "zlib1.dll") into the main rpcs3 folder.

2. Obtain a LEGAL copy of the SELF decryption keys and place them in a
folder named "data" next to the main executable in a format that is
readable for "scetool.exe". That is, following files should be present:
data/keys
data/ldr_curves
data/vsh_curves

(See screenshot in the comments)

NOTE: These are the steps to enable SELF decryption and it applies to
future commits regarding this matter. We do NOT take any responsibility
about the way you obtain the keys or (until we include SELF decryption
into our code) the actions "scetool.exe" (or "zlib1.dll") perform.
2013-10-14 21:40:44 +02:00

570 lines
16 KiB
C++

#include "stdafx.h"
#include "MainFrame.h"
#include "CompilerELF.h"
#include "git-version.h"
#include "Emu/System.h"
#include "Ini.h"
#include "Emu/GS/sysutil_video.h"
#include "Gui/VHDDManager.h"
#include "Gui/VFSManager.h"
#include <wx/dynlib.h>
BEGIN_EVENT_TABLE(MainFrame, FrameBase)
EVT_CLOSE(MainFrame::OnQuit)
END_EVENT_TABLE()
enum IDs
{
id_boot_elf = 0x555,
id_boot_self,
id_boot_game,
id_sys_pause,
id_sys_stop,
id_sys_send_open_menu,
id_sys_send_exit,
id_config_emu,
id_config_vfs_manager,
id_config_vhdd_manager,
id_update_dbg,
};
wxString GetPaneName()
{
static int pane_num = 0;
return wxString::Format("Pane_%d", pane_num++);
}
MainFrame::MainFrame()
: FrameBase(nullptr, wxID_ANY, "", "MainFrame", wxSize(800, 600))
, m_aui_mgr(this)
, m_sys_menu_opened(false)
{
#ifdef _DEBUG
SetLabel(wxString::Format(_PRGNAME_ " git-" RPCS3_GIT_VERSION));
#else
SetLabel(wxString::Format(_PRGNAME_ " " _PRGVER_));
#endif
wxMenuBar& menubar(*new wxMenuBar());
wxMenu& menu_boot(*new wxMenu());
wxMenu& menu_sys(*new wxMenu());
wxMenu& menu_conf(*new wxMenu());
menubar.Append(&menu_boot, "Boot");
menubar.Append(&menu_sys, "System");
menubar.Append(&menu_conf, "Config");
menu_boot.Append(id_boot_game, "Boot game");
menu_boot.AppendSeparator();
menu_boot.Append(id_boot_elf, "Boot ELF");
menu_boot.Append(id_boot_self, "Boot SELF");
menu_sys.Append(id_sys_pause, "Pause")->Enable(false);
menu_sys.Append(id_sys_stop, "Stop\tCtrl + S")->Enable(false);
menu_sys.AppendSeparator();
menu_sys.Append(id_sys_send_open_menu, "Send open system menu cmd")->Enable(false);
menu_sys.Append(id_sys_send_exit, "Send exit cmd")->Enable(false);
menu_conf.Append(id_config_emu, "Settings");
menu_conf.AppendSeparator();
menu_conf.Append(id_config_vfs_manager, "Virtual File System Manager");
menu_conf.Append(id_config_vhdd_manager, "Virtual HDD Manager");
SetMenuBar(&menubar);
m_game_viewer = new GameViewer(this);
AddPane(m_game_viewer, "Game List", wxAUI_DOCK_BOTTOM);
Connect( id_boot_game, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootGame) );
Connect( id_boot_elf, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootElf) );
Connect( id_boot_self, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootSelf) );
Connect( id_sys_pause, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Pause) );
Connect( id_sys_stop, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Stop) );
Connect( id_sys_send_open_menu, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::SendOpenCloseSysMenu) );
Connect( id_sys_send_exit, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::SendExit) );
Connect( id_config_emu, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Config) );
Connect( id_config_vfs_manager, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::ConfigVFS) );
Connect( id_config_vhdd_manager,wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::ConfigVHDD) );
Connect( id_update_dbg, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::UpdateUI) );
m_app_connector.Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(MainFrame::OnKeyDown), (wxObject*)0, this);
m_app_connector.Connect(wxEVT_DBG_COMMAND, wxCommandEventHandler(MainFrame::UpdateUI), (wxObject*)0, this);
}
MainFrame::~MainFrame()
{
m_aui_mgr.UnInit();
}
void MainFrame::AddPane(wxWindow* wind, const wxString& caption, int flags)
{
wind->SetSize(-1, 300);
m_aui_mgr.AddPane(wind, wxAuiPaneInfo().Name(GetPaneName()).Caption(caption).Direction(flags).CloseButton(false).MaximizeButton());
}
void MainFrame::DoSettings(bool load)
{
IniEntry<wxString> ini;
ini.Init("Settings", "MainFrameAui");
if(load)
{
m_aui_mgr.LoadPerspective(ini.LoadValue(m_aui_mgr.SavePerspective()));
}
else
{
ini.SaveValue(m_aui_mgr.SavePerspective());
}
}
void MainFrame::BootGame(wxCommandEvent& WXUNUSED(event))
{
bool stopped = false;
if(Emu.IsRunning())
{
Emu.Pause();
stopped = true;
}
wxDirDialog ctrl(this, L"Select game folder", wxEmptyString);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stopped) Emu.Resume();
return;
}
Emu.Stop();
wxString elf[6] = {
"\\PS3_GAME\\USRDIR\\BOOT.BIN",
"\\USRDIR\\BOOT.BIN",
"\\BOOT.BIN",
"\\PS3_GAME\\USRDIR\\EBOOT.BIN",
"\\USRDIR\\EBOOT.BIN",
"\\EBOOT.BIN"
};
for(int i=0;i<6;i++)
{
if(wxFile::Access(ctrl.GetPath() + elf[i], wxFile::read))
{
Emu.SetPath(ctrl.GetPath() + elf[i]);
ConLog.Write("Elf: booting...");
Emu.Load();
ConLog.Write("Game: boot done.");
return;
}
}
ConLog.Error("Ps3 executable not found in selected folder (%s)", ctrl.GetPath());
return;
}
void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))
{
bool stopped = false;
if(Emu.IsRunning())
{
Emu.Pause();
stopped = true;
}
wxFileDialog ctrl(this, L"Select ELF", wxEmptyString, wxEmptyString, "*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stopped) Emu.Resume();
return;
}
ConLog.Write("ELF: booting...");
Emu.Stop();
Emu.SetPath(ctrl.GetPath());
Emu.Load();
ConLog.Write("ELF: boot done.");
}
void MainFrame::BootSelf(wxCommandEvent& WXUNUSED(event))
{
bool stopped = false;
if(Emu.IsRunning())
{
Emu.Pause();
stopped = true;
}
wxFileDialog ctrl(this, L"Select SELF", wxEmptyString, wxEmptyString, "*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stopped) Emu.Resume();
return;
}
ConLog.Write("SELF: booting...");
Emu.Stop();
if (!wxFileExists("scetool.exe"))
{
ConLog.Error("Could not load SELF file: scetool.exe is missing");
return;
}
if (!wxFileExists("data/keys") ||
!wxFileExists("data/ldr_curves") ||
!wxFileExists("data/vsh_curves"))
{
ConLog.Error("Could not load SELF file: Key files are missing");
return;
}
//(TODO: This is not portable. I should feel bad for this)
wxString cmd = "scetool.exe -d";
cmd += " " + ctrl.GetPath();
cmd += " " + ctrl.GetPath()+".elf";
system(cmd.mb_str());
Emu.SetPath(ctrl.GetPath()+".elf");
Emu.Load();
if (!wxRemoveFile(ctrl.GetPath()+".elf"))
ConLog.Warning("Could not delete the decrypted ELF file");
ConLog.Write("SELF: boot done.");
}
void MainFrame::Pause(wxCommandEvent& WXUNUSED(event))
{
if(Emu.IsReady())
{
Emu.Run();
}
else if(Emu.IsPaused())
{
Emu.Resume();
}
else if(Emu.IsRunning())
{
Emu.Pause();
}
}
void MainFrame::Stop(wxCommandEvent& WXUNUSED(event))
{
Emu.Stop();
}
void MainFrame::SendExit(wxCommandEvent& event)
{
Emu.GetCallbackManager().m_exit_callback.Handle(0x0101, 0);
}
void MainFrame::SendOpenCloseSysMenu(wxCommandEvent& event)
{
Emu.GetCallbackManager().m_exit_callback.Handle(m_sys_menu_opened ? 0x0132 : 0x0131, 0);
m_sys_menu_opened = !m_sys_menu_opened;
UpdateUI(wxCommandEvent());
}
void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
{
//TODO
bool paused = false;
if(Emu.IsRunning())
{
Emu.Pause();
paused = true;
}
wxDialog diag(this, wxID_ANY, "Settings", wxDefaultPosition);
wxBoxSizer* s_panel(new wxBoxSizer(wxHORIZONTAL));
wxBoxSizer* s_subpanel1(new wxBoxSizer(wxVERTICAL));
wxBoxSizer* s_subpanel2(new wxBoxSizer(wxVERTICAL));
wxStaticBoxSizer* s_round_cpu( new wxStaticBoxSizer( wxVERTICAL, &diag, _("CPU") ) );
wxStaticBoxSizer* s_round_cpu_decoder( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Decoder") ) );
wxStaticBoxSizer* s_round_gs( new wxStaticBoxSizer( wxVERTICAL, &diag, _("GS") ) );
wxStaticBoxSizer* s_round_gs_render( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Render") ) );
wxStaticBoxSizer* s_round_gs_res( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Default resolution") ) );
wxStaticBoxSizer* s_round_gs_aspect( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Default aspect ratio") ) );
wxStaticBoxSizer* s_round_io( new wxStaticBoxSizer( wxVERTICAL, &diag, _("IO") ) );
wxStaticBoxSizer* s_round_pad_handler( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Pad Handler") ) );
wxStaticBoxSizer* s_round_keyboard_handler( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Keyboard Handler") ) );
wxStaticBoxSizer* s_round_mouse_handler( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Mouse Handler") ) );
wxComboBox* cbox_cpu_decoder = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_gs_render = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_gs_resolution = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_gs_aspect = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_pad_handler = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_keyboard_handler = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_mouse_handler = new wxComboBox(&diag, wxID_ANY);
wxCheckBox* chbox_gs_vsync = new wxCheckBox(&diag, wxID_ANY, "VSync");
//cbox_cpu_decoder->Append("DisAsm");
cbox_cpu_decoder->Append("Interpreter & DisAsm");
cbox_cpu_decoder->Append("Interpreter");
for(int i=1; i<WXSIZEOF(ResolutionTable); ++i)
{
cbox_gs_resolution->Append(wxString::Format("%dx%d", ResolutionTable[i].width, ResolutionTable[i].height));
}
cbox_gs_aspect->Append("4:3");
cbox_gs_aspect->Append("16:9");
cbox_gs_render->Append("Null");
cbox_gs_render->Append("OpenGL");
//cbox_gs_render->Append("Software");
cbox_pad_handler->Append("Null");
cbox_pad_handler->Append("Windows");
//cbox_pad_handler->Append("DirectInput");
cbox_keyboard_handler->Append("Null");
cbox_keyboard_handler->Append("Windows");
//cbox_keyboard_handler->Append("DirectInput");
cbox_mouse_handler->Append("Null");
cbox_mouse_handler->Append("Windows");
//cbox_mouse_handler->Append("DirectInput");
chbox_gs_vsync->SetValue(Ini.GSVSyncEnable.GetValue());
cbox_cpu_decoder->SetSelection(Ini.CPUDecoderMode.GetValue() ? Ini.CPUDecoderMode.GetValue() - 1 : 0);
cbox_gs_render->SetSelection(Ini.GSRenderMode.GetValue());
cbox_gs_resolution->SetSelection(ResolutionIdToNum(Ini.GSResolution.GetValue()) - 1);
cbox_gs_aspect->SetSelection(Ini.GSAspectRatio.GetValue() - 1);
cbox_pad_handler->SetSelection(Ini.PadHandlerMode.GetValue());
cbox_keyboard_handler->SetSelection(Ini.KeyboardHandlerMode.GetValue());
cbox_mouse_handler->SetSelection(Ini.MouseHandlerMode.GetValue());
s_round_cpu_decoder->Add(cbox_cpu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_cpu->Add(s_round_cpu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_render->Add(cbox_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_res->Add(cbox_gs_resolution, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_aspect->Add(cbox_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(s_round_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(s_round_gs_res, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(s_round_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5));
s_round_pad_handler->Add(cbox_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_keyboard_handler->Add(cbox_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_mouse_handler->Add(cbox_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_io->Add(s_round_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_io->Add(s_round_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_io->Add(s_round_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
wxBoxSizer* s_b_panel(new wxBoxSizer(wxHORIZONTAL));
s_b_panel->Add(new wxButton(&diag, wxID_OK), wxSizerFlags().Border(wxALL, 5).Center());
s_b_panel->Add(new wxButton(&diag, wxID_CANCEL), wxSizerFlags().Border(wxALL, 5).Center());
//wxBoxSizer* s_conf_panel(new wxBoxSizer(wxHORIZONTAL));
s_subpanel1->Add(s_round_cpu, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel1->Add(s_round_gs, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel2->Add(s_round_io, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel1->Add(s_b_panel, wxSizerFlags().Border(wxALL, 8).Expand());
s_subpanel2->AddSpacer(180);
s_panel->Add(s_subpanel1, wxSizerFlags().Border(wxALL, 5).Expand());
s_panel->Add(s_subpanel2, wxSizerFlags().Border(wxALL, 5).Expand());
diag.SetSizerAndFit( s_panel );
if(diag.ShowModal() == wxID_OK)
{
Ini.CPUDecoderMode.SetValue(cbox_cpu_decoder->GetSelection() + 1);
Ini.GSRenderMode.SetValue(cbox_gs_render->GetSelection());
Ini.GSResolution.SetValue(ResolutionNumToId(cbox_gs_resolution->GetSelection() + 1));
Ini.GSAspectRatio.SetValue(cbox_gs_aspect->GetSelection() + 1);
Ini.GSVSyncEnable.SetValue(chbox_gs_vsync->GetValue());
Ini.PadHandlerMode.SetValue(cbox_pad_handler->GetSelection());
Ini.KeyboardHandlerMode.SetValue(cbox_keyboard_handler->GetSelection());
Ini.MouseHandlerMode.SetValue(cbox_mouse_handler->GetSelection());
Ini.Save();
}
if(paused) Emu.Resume();
}
void MainFrame::ConfigVFS(wxCommandEvent& WXUNUSED(event))
{
VFSManagerDialog(this).ShowModal();
}
void MainFrame::ConfigVHDD(wxCommandEvent& WXUNUSED(event))
{
VHDDManagerDialog(this).ShowModal();
}
void MainFrame::UpdateUI(wxCommandEvent& event)
{
event.Skip();
bool is_running, is_stopped, is_ready;
if(event.GetEventType() == wxEVT_DBG_COMMAND)
{
switch(event.GetId())
{
case DID_START_EMU:
case DID_STARTED_EMU:
is_running = true;
is_stopped = false;
is_ready = false;
break;
case DID_STOP_EMU:
case DID_STOPPED_EMU:
is_running = false;
is_stopped = true;
is_ready = false;
m_sys_menu_opened = false;
break;
case DID_PAUSE_EMU:
case DID_PAUSED_EMU:
is_running = false;
is_stopped = false;
is_ready = false;
break;
case DID_RESUME_EMU:
case DID_RESUMED_EMU:
is_running = true;
is_stopped = false;
is_ready = false;
break;
case DID_READY_EMU:
is_running = false;
is_stopped = false;
is_ready = true;
break;
case DID_REGISTRED_CALLBACK:
is_running = Emu.IsRunning();
is_stopped = Emu.IsStopped();
is_ready = Emu.IsReady();
break;
default:
return;
}
}
else
{
is_running = Emu.IsRunning();
is_stopped = Emu.IsStopped();
is_ready = Emu.IsReady();
}
wxMenuBar& menubar( *GetMenuBar() );
wxMenuItem& pause = *menubar.FindItem( id_sys_pause );
wxMenuItem& stop = *menubar.FindItem( id_sys_stop );
wxMenuItem& send_exit = *menubar.FindItem( id_sys_send_exit );
wxMenuItem& send_open_menu = *menubar.FindItem( id_sys_send_open_menu );
pause.SetText(is_running ? "Pause\tCtrl + P" : is_ready ? "Start\tCtrl + C" : "Resume\tCtrl + C");
pause.Enable(!is_stopped);
stop.Enable(!is_stopped);
//send_exit.Enable(false);
bool enable_commands = !is_stopped && Emu.GetCallbackManager().m_exit_callback.m_callbacks.GetCount();
send_open_menu.SetText(wxString::Format("Send %s system menu cmd", m_sys_menu_opened ? "close" : "open"));
send_open_menu.Enable(enable_commands);
send_exit.Enable(enable_commands);
//m_aui_mgr.Update();
//wxCommandEvent refit( wxEVT_COMMAND_MENU_SELECTED, id_update_dbg );
//GetEventHandler()->AddPendingEvent( refit );
}
void MainFrame::OnQuit(wxCloseEvent& event)
{
DoSettings(false);
TheApp->Exit();
}
struct state_hdr
{
u32 magic;
u16 version;
u32 mem_count;
u32 mem_offset;
u32 mem_size;
u32 hle_count;
u32 hle_offset;
};
static const u32 state_magic = *(u32*)"R3SS";
static const u32 state_version = 0x1000;
void MakeSaveState(wxFile& f)
{
const ArrayF<MemoryBlock>& mb = Memory.MemoryBlocks;
state_hdr state;
memset(&state, 0, sizeof(state_hdr));
state.magic = state_magic;
state.version = state_version;
state.mem_count = mb.GetCount();
//state.hle_count = mb.GetCount();
state.mem_offset = sizeof(state_hdr) + 4;
f.Seek(state.mem_offset);
for(u32 i=0; i<state.mem_count; ++i)
{
state.mem_size += mb[i].GetSize();
f.Write(mb[i].GetMem(), mb[i].GetSize());
}
state.hle_offset = state.mem_offset + state.mem_size + 4;
f.Seek(0);
f.Write(&state, sizeof(state_hdr));
}
void MainFrame::OnKeyDown(wxKeyEvent& event)
{
if(wxGetActiveWindow() /*== this*/ && event.ControlDown())
{
switch(event.GetKeyCode())
{
case 'C': case 'c': if(Emu.IsPaused()) Emu.Resume(); else if(Emu.IsReady()) Emu.Run(); return;
case 'P': case 'p': if(Emu.IsRunning()) Emu.Pause(); return;
case 'S': case 's': if(!Emu.IsStopped()) Emu.Stop(); return;
case 'R': case 'r': if(!Emu.m_path.IsEmpty()) {Emu.Stop(); Emu.Run();} return;
}
}
event.Skip();
}