rpcsx/rpcs3/Emu
kd-11 bf66c36ba4 rsx/texture_cache: Add support for reusing dirty images if possible
- Avoids a silly situation where a texture is discarded and an identical copy created immediately afterward.
  Unfortunately allocating memory blocks is really slow so avoid it as much as possible.
2021-02-10 11:37:14 +03:00
..
Audio Don't randomly include "stdafx.h" 2020-12-22 14:32:30 +03:00
Cell Fix SAFE_BUFFERS attribute for GCC 2021-02-09 12:33:50 +03:00
CPU TSX: workaround for check_state freezes 2021-02-01 19:14:24 +03:00
Io dualsense: implement player LEDs 2021-02-09 19:21:37 +01:00
Memory Fix SAFE_BUFFERS attribute for GCC 2021-02-09 12:33:50 +03:00
NP fix UserInfo2_to_SceNpUserInfo2 2021-01-22 20:51:10 +03:00
RSX rsx/texture_cache: Add support for reusing dirty images if possible 2021-02-10 11:37:14 +03:00
CMakeLists.txt rsx: Refactor texture cache utils 2021-02-10 11:37:14 +03:00
GameInfo.h
GDB.cpp Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
GDB.h
IdManager.cpp
IdManager.h
IPC.h
localized_string.cpp
localized_string.h
localized_string_id.h
perf_meter.cpp Fix SAFE_BUFFERS attribute for GCC 2021-02-09 12:33:50 +03:00
perf_meter.hpp Fix SAFE_BUFFERS attribute for GCC 2021-02-09 12:33:50 +03:00
System.cpp optimize add_only boot process 2021-02-02 18:37:18 +01:00
System.h optimize add_only boot process 2021-02-02 18:37:18 +01:00
system_config.cpp Cleanup and move sysinfo.h -> util/sysinfo.hpp 2020-12-18 12:55:54 +03:00
system_config.h PPU LLVM: improve analyser 2021-02-01 11:30:50 +03:00
system_config_types.cpp
system_config_types.h Refactor some 'offending' code a bit (no effect) 2021-01-18 21:58:28 +03:00
title.cpp Cleanup and move sysinfo.h -> util/sysinfo.hpp 2020-12-18 12:55:54 +03:00
title.h
VFS.cpp Enable -Wunused-variable 2021-01-12 14:34:14 +03:00
VFS.h