rpcsx/rpcs3/Emu/RSX/VK
2023-04-21 16:41:06 +02:00
..
upscalers Remove whitespace 2023-02-15 08:58:02 +01:00
vkutils fix warnings 2023-04-21 16:41:06 +02:00
VKAsyncScheduler.cpp Warning Fixes 2022-03-23 19:35:10 +01:00
VKAsyncScheduler.h Fix vulkan compilation warnings 2022-03-23 11:26:06 +03:00
VKCommandStream.cpp rsx/vk: Redesign how conditional rendering hints work 2022-05-20 16:29:27 +03:00
VKCommandStream.h vk: Offload garbage collection to offloader thread 2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp llvm: fix submodule path 2023-04-07 18:25:59 +02:00
VKCommonDecompiler.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKCompute.cpp vk: Bump compute descriptor pool size to 8k 2022-09-27 14:58:47 +03:00
VKCompute.h gl: Deswizzle textures on the GPU 2022-05-31 23:34:14 +03:00
VKDMA.cpp Windows: log more descriptive errors 2023-03-04 18:34:56 +01:00
VKDMA.h vk: Fix slow bo upload + copy when using RADV 2021-05-27 22:49:13 +03:00
VKDraw.cpp rsx: Remove framebuffer_status_valid flag and move to state 2023-01-26 11:42:39 +03:00
VKFormats.cpp vk: Drop unused native format ABGR8 2022-02-13 15:31:39 +03:00
VKFormats.h vk: Avoid loading the whole dynamic state properties if only the shader changed 2023-01-11 16:48:53 +03:00
VKFragmentProgram.cpp glsl: Update fog enums in shaders 2023-01-11 16:48:53 +03:00
VKFragmentProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKFramebuffer.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKGSRender.cpp overlays: add ppu compile message if the progress dialog is unavailable 2023-03-05 02:55:59 +01:00
VKGSRender.h Add output scaling filtering options, migrate FSR checkbox to these options 2023-01-16 13:52:51 +01:00
VKGSRenderTypes.hpp fix out-of-bounds in VKGSRenderTypes.hpp 2023-02-26 22:20:07 +03:00
VKHelpers.cpp vk: Rewrite resource management 2022-02-10 22:20:56 +03:00
VKHelpers.h vk: Move renderer types to a separate file 2022-02-21 23:58:01 +03:00
VKMemAlloc.cpp Enable -Wstrict-aliasing=1 (GCC) 2021-03-09 03:10:15 +03:00
VKOverlays.cpp Add alternate 3D display modes (#13582) 2023-04-07 20:08:07 +02:00
VKOverlays.h Add alternate 3D display modes (#13582) 2023-04-07 20:08:07 +02:00
VKPipelineCompiler.cpp vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers 2021-05-30 22:35:34 +03:00
VKPipelineCompiler.h rsx: Check all attachments when generating pipeline hash key 2021-08-07 19:38:39 +03:00
VKPresent.cpp Add alternate 3D display modes (#13582) 2023-04-07 20:08:07 +02:00
VKProgramBuffer.h rsx: Minor optimization; avoid preparing unused vertex streams 2021-09-28 17:43:15 +03:00
VKProgramPipeline.cpp Optimize basic descriptor batching 2021-09-28 17:43:15 +03:00
VKProgramPipeline.h vk: Implement basic descriptor updates batching 2021-09-28 17:43:15 +03:00
VKQueryPool.cpp rsx: Simplify ZCULL logic a bit 2022-05-20 16:29:27 +03:00
VKQueryPool.h rsx: Implement precise ZCULL stats 2021-09-06 20:04:03 +03:00
VKRenderPass.cpp vk: Update support for framebuffer loops to comply with current spec 2022-09-28 12:55:31 +03:00
VKRenderPass.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKRenderTargets.cpp vk: Fix bug that made fall-out barriers never get triggered 2022-12-28 17:37:50 +03:00
VKRenderTargets.h vk: Fix bug that made fall-out barriers never get triggered 2022-12-28 17:37:50 +03:00
VKResolveHelper.cpp Switch from r16ui to r16 2021-09-16 14:09:21 +03:00
VKResolveHelper.h [Config] Use std::less<> for std::map<...> 2021-12-02 21:36:57 +03:00
VKResourceManager.cpp vk: Rewrite resource management 2022-02-10 22:20:56 +03:00
VKResourceManager.h vk: Spec-compliant async compute 2022-02-13 14:39:42 +03:00
VKShaderInterpreter.cpp Fix interpreter 2022-03-26 16:10:18 +03:00
VKShaderInterpreter.h vk: Silence compiler warning 2021-10-09 15:10:36 +03:00
VKTextOut.h Remove whitespace 2023-02-15 08:58:02 +01:00
VKTexture.cpp vk: Obey safe/unsafe hint for D16F emulation 2023-03-29 17:31:06 +03:00
VKTextureCache.cpp Tuning 2022-08-07 22:14:49 +03:00
VKTextureCache.h rsx: Handle some corner cases in surface locking 2022-12-17 20:16:58 +03:00
VKVertexBuffers.cpp vk: Avoid loading the whole dynamic state properties if only the shader changed 2023-01-11 16:48:53 +03:00
VKVertexProgram.cpp rsx: Force position invariance on GPUs where it matters 2022-10-24 00:49:44 +03:00
VKVertexProgram.h rsx: Relocatable transform constants 2022-03-26 16:10:18 +03:00
VulkanAPI.h vk: Drop deprecated (239) and removed (240) header 2023-01-28 01:26:12 +01:00