| .. |
|
upscalers
|
Remove whitespace
|
2023-02-15 08:58:02 +01:00 |
|
vkutils
|
fix warnings
|
2023-04-21 16:41:06 +02:00 |
|
VKAsyncScheduler.cpp
|
Warning Fixes
|
2022-03-23 19:35:10 +01:00 |
|
VKAsyncScheduler.h
|
Fix vulkan compilation warnings
|
2022-03-23 11:26:06 +03:00 |
|
VKCommandStream.cpp
|
rsx/vk: Redesign how conditional rendering hints work
|
2022-05-20 16:29:27 +03:00 |
|
VKCommandStream.h
|
vk: Offload garbage collection to offloader thread
|
2021-02-10 11:37:14 +03:00 |
|
VKCommonDecompiler.cpp
|
llvm: fix submodule path
|
2023-04-07 18:25:59 +02:00 |
|
VKCommonDecompiler.h
|
rsx: Refactor program texture state handling to be persistent across shader swaps
|
2021-05-15 23:51:12 +03:00 |
|
VKCompute.cpp
|
vk: Bump compute descriptor pool size to 8k
|
2022-09-27 14:58:47 +03:00 |
|
VKCompute.h
|
gl: Deswizzle textures on the GPU
|
2022-05-31 23:34:14 +03:00 |
|
VKDMA.cpp
|
Windows: log more descriptive errors
|
2023-03-04 18:34:56 +01:00 |
|
VKDMA.h
|
vk: Fix slow bo upload + copy when using RADV
|
2021-05-27 22:49:13 +03:00 |
|
VKDraw.cpp
|
rsx: Remove framebuffer_status_valid flag and move to state
|
2023-01-26 11:42:39 +03:00 |
|
VKFormats.cpp
|
vk: Drop unused native format ABGR8
|
2022-02-13 15:31:39 +03:00 |
|
VKFormats.h
|
vk: Avoid loading the whole dynamic state properties if only the shader changed
|
2023-01-11 16:48:53 +03:00 |
|
VKFragmentProgram.cpp
|
glsl: Update fog enums in shaders
|
2023-01-11 16:48:53 +03:00 |
|
VKFragmentProgram.h
|
rsx: Refactor program texture state handling to be persistent across shader swaps
|
2021-05-15 23:51:12 +03:00 |
|
VKFramebuffer.cpp
|
vk: Enable use of input attachments
|
2021-06-01 12:54:10 +03:00 |
|
VKFramebuffer.h
|
vk: Enable use of input attachments
|
2021-06-01 12:54:10 +03:00 |
|
VKGSRender.cpp
|
overlays: add ppu compile message if the progress dialog is unavailable
|
2023-03-05 02:55:59 +01:00 |
|
VKGSRender.h
|
Add output scaling filtering options, migrate FSR checkbox to these options
|
2023-01-16 13:52:51 +01:00 |
|
VKGSRenderTypes.hpp
|
fix out-of-bounds in VKGSRenderTypes.hpp
|
2023-02-26 22:20:07 +03:00 |
|
VKHelpers.cpp
|
vk: Rewrite resource management
|
2022-02-10 22:20:56 +03:00 |
|
VKHelpers.h
|
vk: Move renderer types to a separate file
|
2022-02-21 23:58:01 +03:00 |
|
VKMemAlloc.cpp
|
Enable -Wstrict-aliasing=1 (GCC)
|
2021-03-09 03:10:15 +03:00 |
|
VKOverlays.cpp
|
Add alternate 3D display modes (#13582)
|
2023-04-07 20:08:07 +02:00 |
|
VKOverlays.h
|
Add alternate 3D display modes (#13582)
|
2023-04-07 20:08:07 +02:00 |
|
VKPipelineCompiler.cpp
|
vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers
|
2021-05-30 22:35:34 +03:00 |
|
VKPipelineCompiler.h
|
rsx: Check all attachments when generating pipeline hash key
|
2021-08-07 19:38:39 +03:00 |
|
VKPresent.cpp
|
Add alternate 3D display modes (#13582)
|
2023-04-07 20:08:07 +02:00 |
|
VKProgramBuffer.h
|
rsx: Minor optimization; avoid preparing unused vertex streams
|
2021-09-28 17:43:15 +03:00 |
|
VKProgramPipeline.cpp
|
Optimize basic descriptor batching
|
2021-09-28 17:43:15 +03:00 |
|
VKProgramPipeline.h
|
vk: Implement basic descriptor updates batching
|
2021-09-28 17:43:15 +03:00 |
|
VKQueryPool.cpp
|
rsx: Simplify ZCULL logic a bit
|
2022-05-20 16:29:27 +03:00 |
|
VKQueryPool.h
|
rsx: Implement precise ZCULL stats
|
2021-09-06 20:04:03 +03:00 |
|
VKRenderPass.cpp
|
vk: Update support for framebuffer loops to comply with current spec
|
2022-09-28 12:55:31 +03:00 |
|
VKRenderPass.h
|
vk: Enable use of input attachments
|
2021-06-01 12:54:10 +03:00 |
|
VKRenderTargets.cpp
|
vk: Fix bug that made fall-out barriers never get triggered
|
2022-12-28 17:37:50 +03:00 |
|
VKRenderTargets.h
|
vk: Fix bug that made fall-out barriers never get triggered
|
2022-12-28 17:37:50 +03:00 |
|
VKResolveHelper.cpp
|
Switch from r16ui to r16
|
2021-09-16 14:09:21 +03:00 |
|
VKResolveHelper.h
|
[Config] Use std::less<> for std::map<...>
|
2021-12-02 21:36:57 +03:00 |
|
VKResourceManager.cpp
|
vk: Rewrite resource management
|
2022-02-10 22:20:56 +03:00 |
|
VKResourceManager.h
|
vk: Spec-compliant async compute
|
2022-02-13 14:39:42 +03:00 |
|
VKShaderInterpreter.cpp
|
Fix interpreter
|
2022-03-26 16:10:18 +03:00 |
|
VKShaderInterpreter.h
|
vk: Silence compiler warning
|
2021-10-09 15:10:36 +03:00 |
|
VKTextOut.h
|
Remove whitespace
|
2023-02-15 08:58:02 +01:00 |
|
VKTexture.cpp
|
vk: Obey safe/unsafe hint for D16F emulation
|
2023-03-29 17:31:06 +03:00 |
|
VKTextureCache.cpp
|
Tuning
|
2022-08-07 22:14:49 +03:00 |
|
VKTextureCache.h
|
rsx: Handle some corner cases in surface locking
|
2022-12-17 20:16:58 +03:00 |
|
VKVertexBuffers.cpp
|
vk: Avoid loading the whole dynamic state properties if only the shader changed
|
2023-01-11 16:48:53 +03:00 |
|
VKVertexProgram.cpp
|
rsx: Force position invariance on GPUs where it matters
|
2022-10-24 00:49:44 +03:00 |
|
VKVertexProgram.h
|
rsx: Relocatable transform constants
|
2022-03-26 16:10:18 +03:00 |
|
VulkanAPI.h
|
vk: Drop deprecated (239) and removed (240) header
|
2023-01-28 01:26:12 +01:00 |