rpcsx/rpcs3/Emu/VFS.h
Nekotekina 0ac3dbfec9 Improve Trophy Installer robustness
Relax paranoidal mount point locking and temp dir creation mechanism.
It was incompatible with a setup where user directory is symlinked.
Instead, create temp dir as close to target as possible (see savedata).
2020-10-01 22:00:57 +03:00

39 lines
1.3 KiB
C++

#pragma once
#include <vector>
#include <string>
#include <string_view>
struct lv2_fs_mount_point;
namespace vfs
{
// Mount VFS device
bool mount(std::string_view vpath, std::string_view path);
// Convert VFS path to fs path, optionally listing directories mounted in it
std::string get(std::string_view vpath, std::vector<std::string>* out_dir = nullptr, std::string* out_path = nullptr);
// Escape VFS name by replacing non-portable characters with surrogates
std::string escape(std::string_view name, bool escape_slash = false);
// Invert escape operation
std::string unescape(std::string_view name);
// Functions in this namespace operate on host filepaths, similar to fs::
namespace host
{
// For internal use (don't use)
std::string hash_path(const std::string& path, const std::string& dev_root);
// Call fs::rename with retry on access error
bool rename(const std::string& from, const std::string& to, const lv2_fs_mount_point* mp, bool overwrite);
// Delete file without deleting its contents, emulated with MoveFileEx on Windows
bool unlink(const std::string& path, const std::string& dev_root);
// Delete folder contents using rename, done atomically if remove_root is true
bool remove_all(const std::string& path, const std::string& dev_root, const lv2_fs_mount_point* mp, bool remove_root = true);
}
}