rpcsx/rpcs3/Emu/Cell/Common.h
2020-12-12 15:12:01 +03:00

19 lines
303 B
C++

#pragma once
#include "util/types.hpp"
// Floating-point rounding mode (for both PPU and SPU)
enum FPSCR_RN
{
FPSCR_RN_NEAR = 0,
FPSCR_RN_ZERO = 1,
FPSCR_RN_PINF = 2,
FPSCR_RN_MINF = 3,
};
// Get the exponent of a float
inline int fexpf(float x)
{
return (std::bit_cast<u32>(x) >> 23) & 0xff;
}