rpcsx/rpcs3/Emu/Audio/AudioBackend.h
Nekotekina b7bf316c1a Don't randomly include "stdafx.h"
It's file for precompiled headers.
Include what is used, don't rely on transitive includes.
2020-12-22 14:32:30 +03:00

119 lines
2.8 KiB
C++

#pragma once
#include "util/types.hpp"
#include "Utilities/StrFmt.h"
enum : u32
{
DEFAULT_AUDIO_SAMPLING_RATE = 48000,
MAX_AUDIO_BUFFERS = 64,
AUDIO_BUFFER_SAMPLES = 256
};
class AudioBackend
{
public:
enum Capabilities : u32
{
PLAY_PAUSE_FLUSH = 0x1, // Implements Play, Pause, Flush
IS_PLAYING = 0x2, // Implements IsPlaying
GET_NUM_ENQUEUED_SAMPLES = 0x4, // Implements GetNumEnqueuedSamples
SET_FREQUENCY_RATIO = 0x8, // Implements SetFrequencyRatio
};
AudioBackend();
virtual ~AudioBackend() = default;
/*
* Pure virtual methods
*/
virtual const char* GetName() const = 0;
virtual u32 GetCapabilities() const = 0;
virtual void Open(u32 num_buffers) = 0;
virtual void Close() = 0;
virtual bool AddData(const void* src, u32 num_samples) = 0;
/*
* This virtual method should be reimplemented if backend can fail to be initialized under non-error conditions
* eg. when there is no audio devices attached
*/
virtual bool Initialized() const { return true; }
/*
* Virtual methods - should be implemented depending on backend capabilities
*/
// Start playing enqueued data
// Should be implemented if capabilities & PLAY_PAUSE_FLUSH
virtual void Play()
{
fmt::throw_exception("Play() not implemented");
}
// Pause playing enqueued data
// Should be implemented if capabilities & PLAY_PAUSE_FLUSH
virtual void Pause()
{
fmt::throw_exception("Pause() not implemented");
}
// Pause audio, and unqueue all currently queued buffers
// Should be implemented if capabilities & PLAY_PAUSE_FLUSH
virtual void Flush()
{
fmt::throw_exception("Flush() not implemented");
}
// Returns true if audio is currently being played, false otherwise
// Should be implemented if capabilities & IS_PLAYING
virtual bool IsPlaying()
{
fmt::throw_exception("IsPlaying() not implemented");
}
// Returns the number of currently enqueued samples
// Should be implemented if capabilities & GET_NUM_ENQUEUED_SAMPLES
virtual u64 GetNumEnqueuedSamples()
{
fmt::throw_exception("GetNumEnqueuedSamples() not implemented");
return 0;
}
// Sets a new frequency ratio. Backend is allowed to modify the ratio value, e.g. clamping it to the allowed range
// Returns the new frequency ratio set
// Should be implemented if capabilities & SET_FREQUENCY_RATIO
virtual f32 SetFrequencyRatio(f32 /* new_ratio */) // returns the new ratio
{
fmt::throw_exception("SetFrequencyRatio() not implemented");
return 1.0f;
}
/*
* Helper methods
*/
u32 get_sampling_rate() const;
u32 get_sample_size() const;
u32 get_channels() const;
bool get_convert_to_u16() const;
bool has_capability(u32 cap) const;
void dump_capabilities(std::string& out) const;
protected:
bool m_convert_to_u16 = false;
u32 m_sample_size = sizeof(float);
u32 m_sampling_rate = DEFAULT_AUDIO_SAMPLING_RATE;
u32 m_channels = 0;
u32 m_start_threshold = 1;
};