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- Removed all scetool dependencies; - Implemented a key vault to manage PS3 keys internally; - Implemented SELF decryption; - Improved PKG handling. Notes: - NPDRM SELF files (EBOOT.BIN) can also be decrypted. A valid matching RAP file must be placed under the dev_usb000 folder. - The source code is considerably commented and several debugging functions were also added in order to aid anyone who wishes to contribute to the engine.
13 lines
167 B
C++
13 lines
167 B
C++
#pragma once
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#include "Loader.h"
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class PKGLoader
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{
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wxFile& pkg_f;
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public:
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PKGLoader(wxFile& f);
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virtual bool Install(std::string dest);
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virtual bool Close();
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};
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