rpcsx/rpcs3/Emu/Io/Windows/WindowsMouseHandler.h
Alexandro Sánchez Bach 1024a7c7c4 Mouse support added
*Implemented 'cellMouse*' functions from 'sys_io' module, which are part
of the libmouse library.

* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the mouse. Supported handlers: Windows, Null.

* cellGifDec: Fixed some errors and added support for RGBA color.

(Remember: The mouse support is very experimental)
2013-09-14 20:20:57 +02:00

59 lines
2.6 KiB
C++

#pragma once
#include "Emu/Io/MouseHandler.h"
class WindowsMouseHandler
: public wxWindow
, public MouseHandlerBase
{
AppConnector m_app_connector;
public:
WindowsMouseHandler() : wxWindow()
{
m_app_connector.Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(WindowsMouseHandler::MouseButtonDown), (wxObject*)0, this);
m_app_connector.Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(WindowsMouseHandler::MouseButtonDown), (wxObject*)0, this);
m_app_connector.Connect(wxEVT_MIDDLE_DOWN, wxMouseEventHandler(WindowsMouseHandler::MouseButtonDown), (wxObject*)0, this);
m_app_connector.Connect(wxEVT_LEFT_UP, wxMouseEventHandler(WindowsMouseHandler::MouseButtonUp), (wxObject*)0, this);
m_app_connector.Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(WindowsMouseHandler::MouseButtonUp), (wxObject*)0, this);
m_app_connector.Connect(wxEVT_MIDDLE_UP, wxMouseEventHandler(WindowsMouseHandler::MouseButtonUp), (wxObject*)0, this);
m_app_connector.Connect(wxEVT_MOUSEWHEEL, wxMouseEventHandler(WindowsMouseHandler::MouseScroll), (wxObject*)0, this);
m_app_connector.Connect(wxEVT_MOTION, wxMouseEventHandler(WindowsMouseHandler::MouseMove), (wxObject*)0, this);
}
virtual void MouseButtonDown(wxMouseEvent& event)
{
if (event.LeftDown()) MouseHandlerBase::Button(CELL_MOUSE_BUTTON_1, 1);
else if (event.RightDown()) MouseHandlerBase::Button(CELL_MOUSE_BUTTON_2, 1);
else if (event.MiddleDown())MouseHandlerBase::Button(CELL_MOUSE_BUTTON_3, 1);
event.Skip();
}
virtual void MouseButtonUp(wxMouseEvent& event)
{
if (event.LeftUp()) MouseHandlerBase::Button(CELL_MOUSE_BUTTON_1, 0);
else if (event.RightUp()) MouseHandlerBase::Button(CELL_MOUSE_BUTTON_2, 0);
else if (event.MiddleUp()) MouseHandlerBase::Button(CELL_MOUSE_BUTTON_3, 0);
event.Skip();
}
virtual void MouseScroll(wxMouseEvent& event) { MouseHandlerBase::Scroll(event.GetWheelRotation()); event.Skip(); }
virtual void MouseMove(wxMouseEvent& event) { MouseHandlerBase::Move(event.m_x, event.m_y); event.Skip(); }
virtual void Init(const u32 max_connect)
{
m_mice.Move(new Mouse());
memset(&m_info, 0, sizeof(MouseInfo));
m_info.max_connect = max_connect;
m_info.now_connect = min<int>(GetMice().GetCount(), max_connect);
m_info.info = 0; // Ownership of mouse data: 0=Application, 1=System
m_info.status[0] = CELL_MOUSE_STATUS_CONNECTED; // (TODO: Support for more mice)
for(u32 i=1; i<max_connect; i++) m_info.status[i] = CELL_MOUSE_STATUS_DISCONNECTED;
m_info.vendor_id[0] = 0x1234;
m_info.product_id[0] = 0x1234;
}
virtual void Close()
{
memset(&m_info, 0, sizeof(MouseInfo));
m_mice.Clear();
}
};