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https://github.com/RPCSX/rpcsx.git
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* replace GetThreadID with std::this_thread.getId() * name all anonymous structs and unions that contain non-trivially constructable objects * made default constructor for big endian type noexcept to make it work with std::atomic * move instantiated specialized template function members ouside of the class definition to comply with the standard * added default instantiation for template parameter "=nullptr" * used the C++11 standardized thread_local instead of the __declspec(thread) * added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc) * removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->... * fixed some instances of indentation by space instead of tabs * surrounded some unused code with an #if 0 block to make sure it doesn't compile
82 lines
1.6 KiB
C++
82 lines
1.6 KiB
C++
#include "stdafx.h"
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#include "GSRender.h"
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wxSize AspectRatio(wxSize rs, const wxSize as)
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{
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const double aq = (double)as.x / as.y;
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const double rq = (double)rs.x / rs.y;
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const double q = aq / rq;
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if(q > 1.0)
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{
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rs.y /= q;
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}
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else if(q < 1.0)
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{
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rs.x *= q;
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}
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return rs;
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}
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GSFrame::GSFrame(wxWindow* parent, const wxString& title) : wxFrame(parent, wxID_ANY, title)
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{
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CellVideoOutResolution res = ResolutionTable[ResolutionIdToNum(Ini.GSResolution.GetValue())];
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SetClientSize(res.width, res.height);
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wxGetApp().Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(GSFrame::OnKeyDown), (wxObject*)0, this);
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Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(GSFrame::OnClose));
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}
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void GSFrame::OnPaint(wxPaintEvent& event)
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{
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wxPaintDC(this);
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}
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void GSFrame::OnClose(wxCloseEvent& event)
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{
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Emu.Stop();
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}
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/*
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void GSFrame::OnSize(wxSizeEvent&)
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{
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const wxSize client = GetClientSize();
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const wxSize viewport = AspectRatio(client, m_size);
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const int x = (client.GetX() - viewport.GetX()) / 2;
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const int y = (client.GetY() - viewport.GetY()) / 2;
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SetViewport(wxPoint(x, y), viewport);
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}
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*/
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void GSFrame::OnKeyDown(wxKeyEvent& event)
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{
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switch(event.GetKeyCode())
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{
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case WXK_RETURN: if(event.AltDown()) { OnFullScreen(); return; } break;
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case WXK_ESCAPE: if(IsFullScreen()) { ShowFullScreen(false); return; } break;
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}
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event.Skip();
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}
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void GSFrame::OnFullScreen()
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{
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ShowFullScreen(!IsFullScreen());
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}
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/*
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void GSFrame::SetSize(int width, int height)
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{
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m_size.SetWidth(width);
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m_size.SetHeight(height);
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//wxFrame::SetSize(width, height);
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OnSize(wxSizeEvent());
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}
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*/
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GSLockCurrent::GSLockCurrent(GSLockType type) : GSLock(Emu.GetGSManager().GetRender(), type)
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{
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}
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