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Audio
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Audio: don’t build ALSA, PulseAudio or FAudio backends when disabled
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2019-10-31 15:46:20 +03:00 |
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Cell
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SPU LLVM: Disable "special" branch patchpoints
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2019-11-04 22:52:03 +03:00 |
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CPU
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SPU: cleanup former OOM handling
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2019-10-26 21:24:12 +03:00 |
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Io
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Small warnings cleanup (#6671)
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2019-10-25 13:32:21 +03:00 |
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Memory
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sys_rsx: Improve allocations and error checks
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2019-10-21 15:31:45 +03:00 |
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RSX
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rsx: Take empty queries into account for engines that spam report reads.
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2019-11-04 18:48:41 +03:00 |
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CMakeLists.txt
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Fix ALSA and PULSE building on Linux (workaround)
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2019-11-01 20:41:16 +03:00 |
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GameInfo.h
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Qt: Fall back to VERSION in game list
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2019-08-21 07:57:44 +02:00 |
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GDB.cpp
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Replace some uses of Emu.IsStopped()
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2019-10-12 21:12:47 +03:00 |
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GDB.h
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GDB Server: fix ppu_thread access cast
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2019-10-09 03:12:45 +03:00 |
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IdManager.cpp
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Finally remove fxm from IdManager
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2019-09-26 23:26:36 +03:00 |
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IdManager.h
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Finally remove fxm from IdManager
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2019-09-26 23:26:36 +03:00 |
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IPC.h
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Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
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2018-09-03 23:00:36 +03:00 |
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System.cpp
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Small warnings cleanup (#6671)
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2019-10-25 13:32:21 +03:00 |
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System.h
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Implement FAudio backend (#6374)
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2019-10-24 22:26:29 +03:00 |
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VFS.cpp
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cellSysCacheClear/Mount() improved
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2019-10-27 15:56:16 +03:00 |
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VFS.h
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cellSysCacheClear/Mount() improved
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2019-10-27 15:56:16 +03:00 |