rpcsx/rpcs3/Emu/SysCalls/lv2/SC_SPU_Thread.h
DH 9d5b13839b - Fixed OpenGL renderer LoadVertexArray & DrawArray.
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00

33 lines
461 B
C

#pragma once
struct sys_spu_thread_group_attribute
{
be_t<u32> name_len;
be_t<u32> name_addr;
be_t<int> type;
struct{be_t<u32> ct;} option;
};
struct sys_spu_thread_attribute
{
be_t<u32> name_addr;
be_t<u32> name_len;
be_t<u32> option;
};
struct sys_spu_thread_argument
{
be_t<u64> arg1;
be_t<u64> arg2;
be_t<u64> arg3;
be_t<u64> arg4;
};
struct sys_spu_image
{
be_t<u32> type;
be_t<u32> entry_point;
be_t<u32> segs_addr;
be_t<int> nsegs;
};