rpcsx/rpcs3/Emu/SysCalls/lv2/SC_Heap.cpp

35 lines
948 B
C++

#include "stdafx.h"
#include "Emu/SysCalls/SysCalls.h"
SysCallBase sc_heap("sys_heap");
struct HeapInfo
{
u32 heap_addr;
u32 align;
u32 size;
HeapInfo(u32 _heap_addr, u32 _align, u32 _size)
: heap_addr(_heap_addr)
, align(_align)
, size(_size)
{
}
};
int sys_heap_create_heap(const u32 heap_addr, const u32 align, const u32 size)
{
sc_heap.Warning("sys_heap_create_heap(heap_addr=0x%x, align=0x%x, size=0x%x)", heap_addr, align, size);
return Emu.GetIdManager().GetNewID(sc_heap.GetName(), new HeapInfo(heap_addr, align, size));
}
int sys_heap_malloc(const u32 heap_id, const u32 size)
{
sc_heap.Warning("sys_heap_malloc(heap_id=0x%x, size=0x%x)", heap_id, size);
if(!Emu.GetIdManager().CheckID(heap_id)) return CELL_ESRCH;
const ID& id = Emu.GetIdManager().GetIDData(heap_id);
if(!!id.m_name.Cmp(sc_heap.GetName())) return CELL_ESRCH;
const HeapInfo& heap = *(HeapInfo*)id.m_data;
return Memory.Alloc(size, heap.align);
}