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35 lines
948 B
C++
35 lines
948 B
C++
#include "stdafx.h"
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#include "Emu/SysCalls/SysCalls.h"
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SysCallBase sc_heap("sys_heap");
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struct HeapInfo
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{
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u32 heap_addr;
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u32 align;
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u32 size;
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HeapInfo(u32 _heap_addr, u32 _align, u32 _size)
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: heap_addr(_heap_addr)
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, align(_align)
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, size(_size)
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{
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}
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};
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int sys_heap_create_heap(const u32 heap_addr, const u32 align, const u32 size)
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{
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sc_heap.Warning("sys_heap_create_heap(heap_addr=0x%x, align=0x%x, size=0x%x)", heap_addr, align, size);
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return Emu.GetIdManager().GetNewID(sc_heap.GetName(), new HeapInfo(heap_addr, align, size));
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}
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int sys_heap_malloc(const u32 heap_id, const u32 size)
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{
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sc_heap.Warning("sys_heap_malloc(heap_id=0x%x, size=0x%x)", heap_id, size);
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if(!Emu.GetIdManager().CheckID(heap_id)) return CELL_ESRCH;
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const ID& id = Emu.GetIdManager().GetIDData(heap_id);
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if(!!id.m_name.Cmp(sc_heap.GetName())) return CELL_ESRCH;
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const HeapInfo& heap = *(HeapInfo*)id.m_data;
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return Memory.Alloc(size, heap.align);
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} |