rpcsx/rpcs3/Emu/GS/GSManager.h
DH 234e174b7d - Implemented send open system menu cmd.
- Added cellSysutil module.
- Improved OpenGL renderer.
- Added cube & hello world homebrews.
- Implemented more GCM syscalls.
2013-08-19 02:06:11 +03:00

59 lines
956 B
C++

#pragma once
#include "sysutil_video.h"
#include "GSRender.h"
struct GSInfo
{
struct
{
u8 resolutionId;
u8 scanMode;
u8 conversion;
u8 aspect;
u8 format;
u16 refreshRates;
u32 pitch;
} mode;
//CellVideoOutDisplayMode mode;
GSInfo()
{
}
void Init()
{
mode.resolutionId = Ini.GSResolution.GetValue();
mode.scanMode = CELL_VIDEO_OUT_SCAN_MODE_INTERLACE;
mode.conversion = CELL_VIDEO_OUT_DISPLAY_CONVERSION_NONE;
mode.aspect = Ini.GSAspectRatio.GetValue();
mode.refreshRates = CELL_VIDEO_OUT_REFRESH_RATE_50HZ;
mode.format = CELL_VIDEO_OUT_BUFFER_COLOR_FORMAT_X8R8G8B8;
mode.pitch = 4;
}
};
struct gcmBuffer
{
u32 offset;
u32 pitch;
u32 width;
u32 height;
};
class GSManager
{
GSInfo m_info;
GSRender* m_render;
public:
GSManager();
void Init();
void Close();
GSInfo& GetInfo() { return m_info; }
GSRender& GetRender() { assert(m_render); return *m_render; }
u8 GetState();
u8 GetColorSpace();
};