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cpu_state -> cpu_flag vm::stack_allocator template improved ppu_cmd type changed to enum, cmd64 type added
163 lines
3.4 KiB
C++
163 lines
3.4 KiB
C++
#pragma once
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#include "vm_ptr.h"
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namespace vm
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{
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template<memory_location_t Location = vm::main>
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struct page_allocator
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{
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static inline vm::addr_t alloc(u32 size, u32 align)
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{
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return vm::cast(vm::alloc(size, Location, std::max<u32>(align, 4096)));
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}
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static inline void dealloc(u32 addr, u32 size = 0) noexcept
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{
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return vm::dealloc_verbose_nothrow(addr, Location);
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}
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};
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template<typename T>
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struct stack_allocator
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{
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static inline vm::addr_t alloc(u32 size, u32 align)
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{
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return vm::cast(T::stack_push(size, align));
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}
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static inline void dealloc(u32 addr, u32 size) noexcept
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{
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T::stack_pop_verbose(addr, size);
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}
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};
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// Variable general specialization
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template<typename T, typename A>
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class _var_base final : public _ptr_base<T, const u32>
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{
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using pointer = _ptr_base<T, const u32>;
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public:
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_var_base()
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: pointer(A::alloc(SIZE_32(T), ALIGN_32(T)))
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{
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}
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_var_base(const T& right)
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: _var_base()
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{
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std::memcpy(pointer::get_ptr(), &right, sizeof(T));
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}
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_var_base(_var_base&& right)
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: pointer(right)
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{
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reinterpret_cast<u32&>(static_cast<pointer&>(right)) = 0;
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}
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~_var_base()
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{
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if (pointer::addr()) A::dealloc(pointer::addr(), SIZE_32(T));
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}
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};
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// Dynamic length array variable
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template<typename T, typename A>
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class _var_base<T[], A> final : public _ptr_base<T, const u32>
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{
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using pointer = _ptr_base<T, const u32>;
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u32 m_size;
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public:
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_var_base(u32 count)
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: pointer(A::alloc(SIZE_32(T) * count, ALIGN_32(T)))
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, m_size(SIZE_32(T) * count)
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{
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}
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_var_base(_var_base&& right)
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: pointer(right)
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, m_size(right.m_size)
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{
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reinterpret_cast<u32&>(static_cast<pointer&>(right)) = 0;
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}
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~_var_base()
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{
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if (pointer::addr()) A::dealloc(pointer::addr(), m_size);
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}
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// Remove operator ->
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T* operator ->() const = delete;
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u32 get_count() const
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{
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return m_size / SIZE_32(T);
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}
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};
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// LE variable
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template<typename T, typename A> using varl = _var_base<to_le_t<T>, A>;
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// BE variable
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template<typename T, typename A> using varb = _var_base<to_be_t<T>, A>;
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namespace ps3
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{
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// BE variable
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template<typename T, typename A = stack_allocator<ppu_thread>> using var = varb<T, A>;
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// Make BE variable initialized from value
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template<typename T, typename A = stack_allocator<ppu_thread>>
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inline auto make_var(const T& value)
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{
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return varb<T, A>(value);
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}
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// Make char[] variable initialized from std::string
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template<typename A = stack_allocator<ppu_thread>>
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static auto make_str(const std::string& str)
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{
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var<char[], A> var_(size32(str) + 1);
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std::memcpy(var_.get_ptr(), str.c_str(), str.size() + 1);
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return var_;
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}
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// Global HLE variable
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template<typename T>
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struct gvar : ptr<T>
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{
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};
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}
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namespace psv
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{
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// LE variable
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template<typename T, typename A = stack_allocator<ARMv7Thread>> using var = varl<T, A>;
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// Make LE variable initialized from value
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template<typename T, typename A = stack_allocator<ARMv7Thread>>
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inline auto make_var(const T& value)
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{
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return var<T, A>(value);
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}
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// Make char[] variable initialized from std::string
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template<typename A = stack_allocator<ARMv7Thread>>
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static auto make_str(const std::string& str)
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{
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var<char[], A> var_(size32(str) + 1);
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std::memcpy(var_.get_ptr(), str.c_str(), str.size() + 1);
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return var_;
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}
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// Global HLE variable
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template<typename T>
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struct gvar : ptr<T>
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{
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};
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}
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}
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