rpcsx/rpcs3/rpcs3qt/flow_layout.h
Megamouse f115032095 Qt: implement flow layout game grid
This will allow us to properly style the grid and also remove the need to refresh the whole grid on a window resize
2023-05-06 06:31:58 +02:00

104 lines
3.8 KiB
C++

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#pragma once
#include <QLayout>
#include <QRect>
#include <QStyle>
class flow_layout : public QLayout
{
public:
struct position
{
int row{};
int col{};
};
explicit flow_layout(QWidget* parent, int margin = -1, bool dynamic_spacing = false, int hSpacing = -1, int vSpacing = -1);
explicit flow_layout(int margin = -1, bool dynamic_spacing = false, int hSpacing = -1, int vSpacing = -1);
~flow_layout();
void clear();
const QList<QLayoutItem*>& item_list() const { return itemList; }
const QList<position>& positions() const { return m_positions; }
int rows() const { return m_rows; }
int cols() const { return m_cols; }
void addItem(QLayoutItem* item) override;
Qt::Orientations expandingDirections() const override;
bool hasHeightForWidth() const override;
int heightForWidth(int) const override;
int count() const override;
QLayoutItem* itemAt(int index) const override;
QSize minimumSize() const override;
void setGeometry(const QRect& rect) override;
QSize sizeHint() const override;
QLayoutItem* takeAt(int index) override;
private:
int horizontalSpacing() const;
int verticalSpacing() const;
int doLayout(const QRect& rect, bool testOnly) const;
int smartSpacing(QStyle::PixelMetric pm) const;
QList<QLayoutItem*> itemList;
bool m_dynamic_spacing{};
int m_hSpaceInitial{-1};
int m_vSpaceInitial{-1};
mutable int m_hSpace{-1};
mutable int m_vSpace{-1};
mutable QList<position> m_positions;
mutable int m_rows{};
mutable int m_cols{};
};