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upscalers
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Remove whitespace
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2023-02-15 08:58:02 +01:00 |
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vkutils
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Fix typos, improve consistency
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2023-07-28 13:09:06 +03:00 |
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VKAsyncScheduler.cpp
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vk: Update async compute (fast) to use the new sync API
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2023-06-22 14:59:58 +03:00 |
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VKAsyncScheduler.h
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vk: Update async compute (fast) to use the new sync API
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2023-06-22 14:59:58 +03:00 |
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VKCommandStream.cpp
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rsx/vk: Redesign how conditional rendering hints work
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2022-05-20 16:29:27 +03:00 |
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VKCommandStream.h
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vk: Offload garbage collection to offloader thread
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2021-02-10 11:37:14 +03:00 |
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VKCommonDecompiler.cpp
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llvm: fix submodule path
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2023-04-07 18:25:59 +02:00 |
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VKCommonDecompiler.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKCompute.cpp
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vk: Refactor descriptor handling
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2023-05-30 16:50:08 +03:00 |
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VKCompute.h
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vk: Unify descriptor allocation
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2023-05-30 16:50:08 +03:00 |
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VKDMA.cpp
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Windows: log more descriptive errors
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2023-03-04 18:34:56 +01:00 |
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VKDMA.h
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vk: Fix slow bo upload + copy when using RADV
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2021-05-27 22:49:13 +03:00 |
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VKDraw.cpp
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rsx: Fix shader interpreter
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2023-07-04 09:31:51 +03:00 |
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VKFormats.cpp
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vk: Integrate custom border colors when supported
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2023-05-23 14:37:13 +03:00 |
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VKFormats.h
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vk: Avoid loading the whole dynamic state properties if only the shader changed
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2023-01-11 16:48:53 +03:00 |
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VKFragmentProgram.cpp
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rsx: Fix the default shadow codegen path
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2023-07-09 19:33:48 +03:00 |
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VKFragmentProgram.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKFramebuffer.cpp
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKFramebuffer.h
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKGSRender.cpp
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Fix typos, improve consistency
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2023-07-28 13:09:06 +03:00 |
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VKGSRender.h
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vk: Update async compute (fast) to use the new sync API
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2023-06-22 14:59:58 +03:00 |
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VKGSRenderTypes.hpp
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vk: Do not hard-sync on first sign of fragmentation
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2023-06-14 01:12:11 +03:00 |
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VKHelpers.cpp
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vk: Do not hard-sync on first sign of fragmentation
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2023-06-14 01:12:11 +03:00 |
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VKHelpers.h
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vk: Add explicit sync when doing copy_image_to_buffer
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2023-06-27 16:41:30 +03:00 |
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VKMemAlloc.cpp
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Make compile with msvc, clang and gcc on Windows
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2023-07-11 21:40:30 +03:00 |
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VKOverlays.cpp
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vk: Refactor descriptor handling
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2023-05-30 16:50:08 +03:00 |
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VKOverlays.h
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vk: Unify descriptor allocation
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2023-05-30 16:50:08 +03:00 |
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VKPipelineCompiler.cpp
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vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers
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2021-05-30 22:35:34 +03:00 |
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VKPipelineCompiler.h
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rsx: Check all attachments when generating pipeline hash key
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2021-08-07 19:38:39 +03:00 |
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VKPresent.cpp
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vk/gl: Fix debug overlay stats
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2023-07-04 09:31:51 +03:00 |
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VKProgramBuffer.h
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rsx: Minor optimization; avoid preparing unused vertex streams
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2021-09-28 17:43:15 +03:00 |
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VKProgramPipeline.cpp
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Optimize basic descriptor batching
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2021-09-28 17:43:15 +03:00 |
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VKProgramPipeline.h
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vk: Implement basic descriptor updates batching
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2021-09-28 17:43:15 +03:00 |
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VKQueryPool.cpp
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vk: Latch query copy requests to reduce number of vulkan commands used
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2023-06-16 15:29:36 +03:00 |
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VKQueryPool.h
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vk: Latch query copy requests to reduce number of vulkan commands used
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2023-06-16 15:29:36 +03:00 |
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VKRenderPass.cpp
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vk: Do not use raw GPU command buffer handles for any wrapped API calls
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2023-05-18 18:10:46 +03:00 |
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VKRenderPass.h
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vk: Do not use raw GPU command buffer handles for any wrapped API calls
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2023-05-18 18:10:46 +03:00 |
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VKRenderTargets.cpp
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vk: Cleaner approach to object lifetime management
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2023-06-10 02:54:16 +03:00 |
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VKRenderTargets.h
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vk: Add explicit sync when doing copy_image_to_buffer
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2023-06-27 16:41:30 +03:00 |
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VKResolveHelper.cpp
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vk: Refactor descriptor handling
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2023-05-30 16:50:08 +03:00 |
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VKResolveHelper.h
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vk: Do not use raw GPU command buffer handles for any wrapped API calls
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2023-05-18 18:10:46 +03:00 |
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VKResourceManager.cpp
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vk: Refactor descriptor handling
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2023-05-30 16:50:08 +03:00 |
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VKResourceManager.h
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vk: Restructure gpu labels and add them as an event backend
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2023-06-30 18:38:14 +03:00 |
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VKShaderInterpreter.cpp
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vk: Fix descriptor-related crashes
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2023-05-30 16:50:08 +03:00 |
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VKShaderInterpreter.h
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vk: Unify descriptor allocation
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2023-05-30 16:50:08 +03:00 |
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VKTextOut.h
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vk: Refactor descriptor handling
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2023-05-30 16:50:08 +03:00 |
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VKTexture.cpp
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vk: Don't load depth-stencil textures on the transfer queue
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2023-07-12 03:20:08 +03:00 |
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VKTextureCache.cpp
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rsx: Force compatibility checks when applying fast-path optimizations
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2023-07-04 09:31:51 +03:00 |
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VKTextureCache.h
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rsx: Implement GPU copy ellision through coordinate transform
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2023-07-04 09:31:51 +03:00 |
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VKVertexBuffers.cpp
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rsx: Drop format information from the vertex cache and use a simpler model that is much faster
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2023-06-10 01:36:10 +03:00 |
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VKVertexProgram.cpp
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rsx: Force position invariance on GPUs where it matters
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2022-10-24 00:49:44 +03:00 |
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VKVertexProgram.h
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rsx: Relocatable transform constants
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2022-03-26 16:10:18 +03:00 |
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VulkanAPI.h
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vk: Drop deprecated (239) and removed (240) header
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2023-01-28 01:26:12 +01:00 |