rpcsx/rpcs3/Emu/RSX/Overlays/overlay_message.h

131 lines
3.6 KiB
C++

#pragma once
#include "overlays.h"
#include "overlay_manager.h"
#include <deque>
namespace rsx
{
namespace overlays
{
enum class message_pin_location
{
top,
bottom
};
class message_item : public rounded_rect
{
public:
template <typename T>
message_item(T msg_id, u64 expiration, std::shared_ptr<atomic_t<u32>> refs, std::shared_ptr<overlay_element> icon = {});
void update(usz index, u64 time, u16 y_offset);
void set_pos(u16 _x, u16 _y) override;
void reset_expiration();
u64 get_expiration() const;
compiled_resource& get_compiled() override;
bool text_matches(const std::u32string& text) const;
private:
label m_text{};
std::shared_ptr<overlay_element> m_icon{};
animation_color_interpolate m_fade_in_animation;
animation_color_interpolate m_fade_out_animation;
u64 m_expiration_time = 0;
u64 m_visible_duration = 0;
std::shared_ptr<atomic_t<u32>> m_refs;
bool m_processed = false;
usz m_cur_pos = umax;
static constexpr u16 m_margin = 6;
};
class message final : public overlay
{
public:
void update() override;
compiled_resource get_compiled() override;
template <typename T>
void queue_message(
T msg_id,
u64 expiration,
std::shared_ptr<atomic_t<u32>> refs,
message_pin_location location = message_pin_location::top,
std::shared_ptr<overlay_element> icon = {},
bool allow_refresh = false)
{
std::lock_guard lock(m_mutex_queue);
auto& queue = location == message_pin_location::top
? m_ready_queue_top
: m_ready_queue_bottom;
if constexpr (std::is_same_v<T, std::initializer_list<localized_string_id>>)
{
for (auto id : msg_id)
{
if (!message_exists(location, id, allow_refresh))
{
queue.emplace_back(id, expiration, refs, icon);
}
}
}
else if (!message_exists(location, msg_id, allow_refresh))
{
queue.emplace_back(msg_id, expiration, std::move(refs), icon);
}
visible = true;
refresh();
}
private:
const u32 max_visible_items = 3;
shared_mutex m_mutex_queue;
// Top and bottom enqueued sets
std::deque<message_item> m_ready_queue_top;
std::deque<message_item> m_ready_queue_bottom;
// Top and bottom visible sets
std::deque<message_item> m_visible_items_top;
std::deque<message_item> m_visible_items_bottom;
void update_queue(std::deque<message_item>& vis_set, std::deque<message_item>& ready_set, message_pin_location origin);
// Stacking. Extends the lifetime of a message instead of inserting a duplicate
bool message_exists(message_pin_location location, localized_string_id id, bool allow_refresh);
bool message_exists(message_pin_location location, const std::string& msg, bool allow_refresh);
bool message_exists(message_pin_location location, const std::u32string& msg, bool allow_refresh);
};
template <typename T>
void queue_message(
T msg_id,
u64 expiration = 5'000'000,
std::shared_ptr<atomic_t<u32>> refs = {},
message_pin_location location = message_pin_location::top,
std::shared_ptr<overlay_element> icon = {},
bool allow_refresh = false)
{
if (auto manager = g_fxo->try_get<rsx::overlays::display_manager>())
{
auto msg_overlay = manager->get<rsx::overlays::message>();
if (!msg_overlay)
{
msg_overlay = std::make_shared<rsx::overlays::message>();
msg_overlay = manager->add(msg_overlay);
}
msg_overlay->queue_message(msg_id, expiration, std::move(refs), location, std::move(icon), allow_refresh);
}
}
void refresh_message_queue();
} // namespace overlays
} // namespace rsx