rpcsx/rpcs3/Emu/RSX/Common
kd-11 bff6e0d277 rsx: Don't assert when surface and texture cache overlap lockable memory
- It's not a serious enough problem and the root cause is understood.
2023-07-11 04:09:30 +03:00
..
bitfield.hpp rsx: Fix shader interpreter 2023-07-04 09:31:51 +03:00
buffer_stream.hpp Minor AArch64 support changes 2022-05-04 16:12:32 +03:00
BufferUtils.cpp BufferUtils: fix SSE2 path for byteswaps 2023-04-18 16:46:18 +03:00
BufferUtils.h rsx: Relocatable transform constants 2022-03-26 16:10:18 +03:00
expected.hpp Fix compilation 2023-01-11 16:48:53 +03:00
profiling_timer.hpp rsx: Reduce the performance impact of enabling the profiling timer 2022-03-08 22:06:26 +03:00
ranged_map.hpp Implement at32() util 2022-09-26 18:04:15 +03:00
ring_buffer_helper.h RSX: fix 'Working buffer not big enough' 2021-07-27 23:59:12 +02:00
simple_array.hpp vk: Refactor descriptor handling 2023-05-30 16:50:08 +03:00
surface_cache_dma.hpp rsx: Fix some more warnings 2022-09-22 23:46:48 +03:00
surface_store.cpp Move align helpers to util/asm.hpp 2020-12-18 18:07:42 +03:00
surface_store.h rsx: Write a warning to the log if we decide to collapse surfaces to reduce VRAM usage. 2023-06-01 19:25:50 +03:00
surface_utils.h rsx: Perform region clipping in a normalized coordinate space 2023-05-18 18:10:46 +03:00
TextGlyphs.h More random changes 2021-04-11 14:01:51 +03:00
texture_cache.cpp Aarch64 fixes for RSX 2022-07-04 22:35:05 +03:00
texture_cache.h rsx: Don't assert when surface and texture cache overlap lockable memory 2023-07-11 04:09:30 +03:00
texture_cache_checker.h types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts 2021-05-23 19:43:51 +03:00
texture_cache_helpers.h rsx: Preserve the texcoord transform around destructive modifications 2023-07-11 04:09:30 +03:00
texture_cache_predictor.h Implement at32() util 2022-09-26 18:04:15 +03:00
texture_cache_types.h rsx: Minor refactoring (#10358) 2021-05-27 23:44:07 +01:00
texture_cache_utils.h rsx: Handle some corner cases in surface locking 2022-12-17 20:16:58 +03:00
TextureUtils.cpp rsx: Implement deferred buffer allocations for GPU write 2023-03-02 12:48:58 +03:00
TextureUtils.h rsx: Preserve the texcoord transform around destructive modifications 2023-07-11 04:09:30 +03:00
time.hpp rsx: Lower performance hit due to frequency fetch 2022-05-20 16:29:27 +03:00
unordered_map.hpp rsx: Import robin-hood unordered map which is much faster than std 2023-06-10 01:36:10 +03:00