rpcsx/rpcs3/Emu/Io/RB3MidiKeyboard.h
Dark 24dde5d42b Implement support for emulating Rock Band 3's MIDI Pro Adapter
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2023-05-17 22:59:44 +02:00

50 lines
1.1 KiB
C++

#pragma once
#include "Emu/Io/usb_device.h"
#include <rtmidi_c.h>
class usb_device_rb3_midi_keyboard : public usb_device_emulated
{
private:
u32 response_pos = 0;
bool buttons_enabled = false;
RtMidiInPtr midi_in{};
// button states
// TODO: emulate velocity
struct
{
u8 count = 0;
bool cross = false;
bool circle = false;
bool square = false;
bool triangle = false;
bool start = false;
bool select = false;
bool overdrive = false;
bool dpad_up = false;
bool dpad_down = false;
bool dpad_left = false;
bool dpad_right = false;
std::array<bool, 25> keys{};
std::array<u8, 25> velocities{};
s16 pitch_wheel = 0;
} button_state;
void parse_midi_message(u8* msg, usz size);
void write_state(u8* buf);
public:
usb_device_rb3_midi_keyboard(const std::array<u8, 7>& location, const std::string& device_name);
~usb_device_rb3_midi_keyboard();
void control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u32 buf_size, u8* buf, UsbTransfer* transfer) override;
void interrupt_transfer(u32 buf_size, u8* buf, u32 endpoint, UsbTransfer* transfer) override;
};