rpcsx/rpcs3/Emu/Audio/Null/NullAudioBackend.h

29 lines
674 B
C++

#pragma once
#include "Emu/Audio/AudioBackend.h"
class NullAudioBackend final : public AudioBackend
{
public:
NullAudioBackend() {}
~NullAudioBackend() {}
std::string_view GetName() const override { return "Null"sv; }
bool Open(std::string_view /* dev_id */, AudioFreq /* freq */, AudioSampleSize /* sample_size */, AudioChannelCnt /* ch_cnt */) override
{
Close();
return true;
}
void Close() override { m_playing = false; }
f64 GetCallbackFrameLen() override { return 0.01; };
void Play() override { m_playing = true; }
void Pause() override { m_playing = false; }
bool IsPlaying() override { return m_playing; }
private:
bool m_playing = false;
};