rpcsx/rpcs3/Emu/Io
Lioncash 8feabb00d6 Correct event handlers to trigger in all instnces
Some events don't propagate correctly to the right sub-window
and some things like the pad handler don't even necessarily have
windows. So, just register some events with the top-level app.

Also add a virtual destructor to the PadHandlerBase to be able to
deal with multiple inheritance in the derived classes.
2014-04-27 20:05:01 -04:00
..
Null Move Keyboard/Mouse/Pad handlers over to using vector. 2014-04-06 23:46:59 -04:00
Windows Correct event handlers to trigger in all instnces 2014-04-27 20:05:01 -04:00
Keyboard.cpp Move the mouse/keyboard/pad handlers over to using unique_ptr as the underlying base. 2014-04-06 23:46:59 -04:00
Keyboard.h Move the mouse/keyboard/pad handlers over to using unique_ptr as the underlying base. 2014-04-06 23:46:59 -04:00
KeyboardHandler.h Move the mouse/keyboard/pad handlers over to using unique_ptr as the underlying base. 2014-04-06 23:46:59 -04:00
Mouse.cpp Move the mouse/keyboard/pad handlers over to using unique_ptr as the underlying base. 2014-04-06 23:46:59 -04:00
Mouse.h Move the mouse/keyboard/pad handlers over to using unique_ptr as the underlying base. 2014-04-06 23:46:59 -04:00
MouseHandler.h Move Keyboard/Mouse/Pad handlers over to using vector. 2014-04-06 23:46:59 -04:00
Pad.cpp Move the mouse/keyboard/pad handlers over to using unique_ptr as the underlying base. 2014-04-06 23:46:59 -04:00
Pad.h Move the mouse/keyboard/pad handlers over to using unique_ptr as the underlying base. 2014-04-06 23:46:59 -04:00
PadHandler.h RSX Bugfixes and plugging memory leaks 2014-04-17 15:15:43 -05:00