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- Use Bind instead of connect. It's recommended for anyone using wx 2.9+ - Remove AppConnector. All this did was destroy objects used in the UI. However, wxWidgets handles this. So it's redundant. - Misc other unimportant changes. |
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| .. | ||
| GLBuffers.cpp | ||
| GLBuffers.h | ||
| GLFragmentProgram.cpp | ||
| GLFragmentProgram.h | ||
| GLGSRender.cpp | ||
| GLGSRender.h | ||
| GLProcTable.h | ||
| GLProgram.cpp | ||
| GLProgram.h | ||
| GLProgramBuffer.cpp | ||
| GLProgramBuffer.h | ||
| GLShaderParam.h | ||
| GLVertexProgram.cpp | ||
| GLVertexProgram.h | ||
| OpenGL.cpp | ||
| OpenGL.h | ||