rpcsx/kernel/cellos/src/sys_game.cpp

268 lines
6.3 KiB
C++

#include "stdafx.h"
#include "Emu/Cell/ErrorCodes.h"
#include "Emu/IdManager.h"
#include "Emu/Memory/vm_ptr.h"
#include "Emu/System.h"
#include "Emu/system_utils.hpp"
#include "cellos/sys_process.h"
#include "util/StrUtil.h"
#include "util/Thread.h"
#include "util/sysinfo.hpp"
#include "util/v128.hpp"
#include "Emu/Cell/timers.hpp"
#include "sys_game.h"
LOG_CHANNEL(sys_game);
struct system_sw_version {
system_sw_version() {
f64 version_f = 0;
if (!try_to_float(&version_f, utils::get_firmware_version(), 0.0f,
99.9999f))
sys_game.error("Error parsing firmware version");
version = static_cast<usz>(version_f * 10000);
}
system_sw_version(const system_sw_version &) = delete;
system_sw_version &operator=(const system_sw_version &) = delete;
~system_sw_version() = default;
atomic_t<u64> version;
};
struct board_storage {
public:
bool read(u8 *buffer) {
if (!buffer)
return false;
const auto data = storage.load();
memcpy(buffer, &data, size);
return true;
}
bool write(u8 *buffer) {
if (!buffer)
return false;
storage.store(read_from_ptr<be_t<v128>>(buffer));
written = true;
return true;
}
board_storage() {
memset(&storage.raw(), -1, size);
if (fs::file file; file.open(file_path, fs::read))
file.read(&storage.raw(), std::min(file.size(), size));
}
board_storage(const board_storage &) = delete;
board_storage &operator=(const board_storage &) = delete;
~board_storage() {
if (written) {
if (fs::file file;
file.open(file_path, fs::create + fs::write + fs::lock)) {
file.write(&storage.raw(), size);
file.trunc(size);
}
}
}
private:
atomic_be_t<v128> storage;
bool written = false;
const std::string file_path =
rpcs3::utils::get_hdd1_dir() + "/caches/board_storage.bin";
static constexpr u64 size = sizeof(v128);
};
struct watchdog_t {
struct alignas(8) control_t {
bool needs_restart = false;
bool active = false;
char pad[sizeof(u32) - sizeof(bool) * 2]{};
u32 timeout = 0;
};
atomic_t<control_t> control;
void operator()() {
u64 start_time = get_system_time();
u64 old_time = start_time;
u64 current_time = old_time;
constexpr u64 sleep_time = 50'000;
while (thread_ctrl::state() != thread_state::aborting) {
if (Emu.GetStatus(false) == system_state::paused) {
start_time += current_time - old_time;
old_time = current_time;
thread_ctrl::wait_for(sleep_time);
current_time = get_system_time();
continue;
}
old_time = std::exchange(current_time, get_system_time());
const auto old = control
.fetch_op([&](control_t &data) {
if (data.needs_restart) {
data.needs_restart = false;
return true;
}
return false;
})
.first;
if (old.active && old.needs_restart) {
start_time = current_time;
old_time = current_time;
continue;
}
if (old.active && current_time - start_time >= old.timeout) {
sys_game.success("Watchdog timeout! Restarting the game...");
Emu.CallFromMainThread([]() { Emu.Restart(false); });
return;
}
thread_ctrl::wait_for(sleep_time);
}
}
static constexpr auto thread_name = "LV2 Watchdog Thread"sv;
};
void abort_lv2_watchdog() {
if (auto thr = g_fxo->try_get<named_thread<watchdog_t>>()) {
sys_game.notice("Aborting %s...", thr->thread_name);
*thr = thread_state::aborting;
}
}
error_code _sys_game_watchdog_start(u32 timeout) {
sys_game.trace("sys_game_watchdog_start(timeout=%d)", timeout);
// According to disassembly
timeout *= 1'000'000;
timeout &= -64;
if (!g_fxo->get<named_thread<watchdog_t>>()
.control
.fetch_op([&](watchdog_t::control_t &data) {
if (data.active) {
return false;
}
data.needs_restart = true;
data.active = true;
data.timeout = timeout;
return true;
})
.second) {
return CELL_EABORT;
}
return CELL_OK;
}
error_code _sys_game_watchdog_stop() {
sys_game.trace("sys_game_watchdog_stop()");
g_fxo->get<named_thread<watchdog_t>>().control.fetch_op(
[](watchdog_t::control_t &data) {
if (!data.active) {
return false;
}
data.active = false;
return true;
});
return CELL_OK;
}
error_code _sys_game_watchdog_clear() {
sys_game.trace("sys_game_watchdog_clear()");
g_fxo->get<named_thread<watchdog_t>>().control.fetch_op(
[](watchdog_t::control_t &data) {
if (!data.active || data.needs_restart) {
return false;
}
data.needs_restart = true;
return true;
});
return CELL_OK;
}
error_code _sys_game_set_system_sw_version(u64 version) {
sys_game.trace("sys_game_set_system_sw_version(version=%d)", version);
if (!g_ps3_process_info.has_root_perm())
return CELL_ENOSYS;
g_fxo->get<system_sw_version>().version = version;
return CELL_OK;
}
u64 _sys_game_get_system_sw_version() {
sys_game.trace("sys_game_get_system_sw_version()");
return g_fxo->get<system_sw_version>().version;
}
error_code _sys_game_board_storage_read(vm::ptr<u8> buffer,
vm::ptr<u8> status) {
sys_game.trace("sys_game_board_storage_read(buffer=*0x%x, status=*0x%x)",
buffer, status);
if (!buffer || !status) {
return CELL_EFAULT;
}
*status = g_fxo->get<board_storage>().read(buffer.get_ptr()) ? 0x00 : 0xFF;
return CELL_OK;
}
error_code _sys_game_board_storage_write(vm::ptr<u8> buffer,
vm::ptr<u8> status) {
sys_game.trace("sys_game_board_storage_write(buffer=*0x%x, status=*0x%x)",
buffer, status);
if (!buffer || !status) {
return CELL_EFAULT;
}
*status = g_fxo->get<board_storage>().write(buffer.get_ptr()) ? 0x00 : 0xFF;
return CELL_OK;
}
error_code _sys_game_get_rtc_status(vm::ptr<s32> status) {
sys_game.trace("sys_game_get_rtc_status(status=*0x%x)", status);
if (!status) {
return CELL_EFAULT;
}
*status = 0;
return CELL_OK;
}