mirror of
https://github.com/RPCSX/rpcsx.git
synced 2026-01-12 03:30:39 +01:00
268 lines
6.3 KiB
C++
268 lines
6.3 KiB
C++
#include "stdafx.h"
|
|
|
|
#include "Emu/Cell/ErrorCodes.h"
|
|
#include "Emu/IdManager.h"
|
|
#include "Emu/Memory/vm_ptr.h"
|
|
#include "Emu/System.h"
|
|
#include "Emu/system_utils.hpp"
|
|
#include "cellos/sys_process.h"
|
|
#include "util/StrUtil.h"
|
|
#include "util/Thread.h"
|
|
#include "util/sysinfo.hpp"
|
|
#include "util/v128.hpp"
|
|
|
|
#include "Emu/Cell/timers.hpp"
|
|
#include "sys_game.h"
|
|
|
|
LOG_CHANNEL(sys_game);
|
|
|
|
struct system_sw_version {
|
|
system_sw_version() {
|
|
f64 version_f = 0;
|
|
if (!try_to_float(&version_f, utils::get_firmware_version(), 0.0f,
|
|
99.9999f))
|
|
sys_game.error("Error parsing firmware version");
|
|
version = static_cast<usz>(version_f * 10000);
|
|
}
|
|
|
|
system_sw_version(const system_sw_version &) = delete;
|
|
|
|
system_sw_version &operator=(const system_sw_version &) = delete;
|
|
|
|
~system_sw_version() = default;
|
|
|
|
atomic_t<u64> version;
|
|
};
|
|
|
|
struct board_storage {
|
|
public:
|
|
bool read(u8 *buffer) {
|
|
if (!buffer)
|
|
return false;
|
|
|
|
const auto data = storage.load();
|
|
memcpy(buffer, &data, size);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool write(u8 *buffer) {
|
|
if (!buffer)
|
|
return false;
|
|
|
|
storage.store(read_from_ptr<be_t<v128>>(buffer));
|
|
written = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
board_storage() {
|
|
memset(&storage.raw(), -1, size);
|
|
if (fs::file file; file.open(file_path, fs::read))
|
|
file.read(&storage.raw(), std::min(file.size(), size));
|
|
}
|
|
|
|
board_storage(const board_storage &) = delete;
|
|
|
|
board_storage &operator=(const board_storage &) = delete;
|
|
|
|
~board_storage() {
|
|
if (written) {
|
|
if (fs::file file;
|
|
file.open(file_path, fs::create + fs::write + fs::lock)) {
|
|
file.write(&storage.raw(), size);
|
|
file.trunc(size);
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
atomic_be_t<v128> storage;
|
|
bool written = false;
|
|
const std::string file_path =
|
|
rpcs3::utils::get_hdd1_dir() + "/caches/board_storage.bin";
|
|
static constexpr u64 size = sizeof(v128);
|
|
};
|
|
|
|
struct watchdog_t {
|
|
struct alignas(8) control_t {
|
|
bool needs_restart = false;
|
|
bool active = false;
|
|
char pad[sizeof(u32) - sizeof(bool) * 2]{};
|
|
u32 timeout = 0;
|
|
};
|
|
|
|
atomic_t<control_t> control;
|
|
|
|
void operator()() {
|
|
u64 start_time = get_system_time();
|
|
u64 old_time = start_time;
|
|
u64 current_time = old_time;
|
|
|
|
constexpr u64 sleep_time = 50'000;
|
|
|
|
while (thread_ctrl::state() != thread_state::aborting) {
|
|
if (Emu.GetStatus(false) == system_state::paused) {
|
|
start_time += current_time - old_time;
|
|
old_time = current_time;
|
|
thread_ctrl::wait_for(sleep_time);
|
|
current_time = get_system_time();
|
|
continue;
|
|
}
|
|
|
|
old_time = std::exchange(current_time, get_system_time());
|
|
|
|
const auto old = control
|
|
.fetch_op([&](control_t &data) {
|
|
if (data.needs_restart) {
|
|
data.needs_restart = false;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
})
|
|
.first;
|
|
|
|
if (old.active && old.needs_restart) {
|
|
start_time = current_time;
|
|
old_time = current_time;
|
|
continue;
|
|
}
|
|
|
|
if (old.active && current_time - start_time >= old.timeout) {
|
|
sys_game.success("Watchdog timeout! Restarting the game...");
|
|
|
|
Emu.CallFromMainThread([]() { Emu.Restart(false); });
|
|
|
|
return;
|
|
}
|
|
|
|
thread_ctrl::wait_for(sleep_time);
|
|
}
|
|
}
|
|
|
|
static constexpr auto thread_name = "LV2 Watchdog Thread"sv;
|
|
};
|
|
|
|
void abort_lv2_watchdog() {
|
|
if (auto thr = g_fxo->try_get<named_thread<watchdog_t>>()) {
|
|
sys_game.notice("Aborting %s...", thr->thread_name);
|
|
*thr = thread_state::aborting;
|
|
}
|
|
}
|
|
|
|
error_code _sys_game_watchdog_start(u32 timeout) {
|
|
sys_game.trace("sys_game_watchdog_start(timeout=%d)", timeout);
|
|
|
|
// According to disassembly
|
|
timeout *= 1'000'000;
|
|
timeout &= -64;
|
|
|
|
if (!g_fxo->get<named_thread<watchdog_t>>()
|
|
.control
|
|
.fetch_op([&](watchdog_t::control_t &data) {
|
|
if (data.active) {
|
|
return false;
|
|
}
|
|
|
|
data.needs_restart = true;
|
|
data.active = true;
|
|
data.timeout = timeout;
|
|
return true;
|
|
})
|
|
.second) {
|
|
return CELL_EABORT;
|
|
}
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code _sys_game_watchdog_stop() {
|
|
sys_game.trace("sys_game_watchdog_stop()");
|
|
|
|
g_fxo->get<named_thread<watchdog_t>>().control.fetch_op(
|
|
[](watchdog_t::control_t &data) {
|
|
if (!data.active) {
|
|
return false;
|
|
}
|
|
|
|
data.active = false;
|
|
return true;
|
|
});
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code _sys_game_watchdog_clear() {
|
|
sys_game.trace("sys_game_watchdog_clear()");
|
|
|
|
g_fxo->get<named_thread<watchdog_t>>().control.fetch_op(
|
|
[](watchdog_t::control_t &data) {
|
|
if (!data.active || data.needs_restart) {
|
|
return false;
|
|
}
|
|
|
|
data.needs_restart = true;
|
|
return true;
|
|
});
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code _sys_game_set_system_sw_version(u64 version) {
|
|
sys_game.trace("sys_game_set_system_sw_version(version=%d)", version);
|
|
|
|
if (!g_ps3_process_info.has_root_perm())
|
|
return CELL_ENOSYS;
|
|
|
|
g_fxo->get<system_sw_version>().version = version;
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
u64 _sys_game_get_system_sw_version() {
|
|
sys_game.trace("sys_game_get_system_sw_version()");
|
|
|
|
return g_fxo->get<system_sw_version>().version;
|
|
}
|
|
|
|
error_code _sys_game_board_storage_read(vm::ptr<u8> buffer,
|
|
vm::ptr<u8> status) {
|
|
sys_game.trace("sys_game_board_storage_read(buffer=*0x%x, status=*0x%x)",
|
|
buffer, status);
|
|
|
|
if (!buffer || !status) {
|
|
return CELL_EFAULT;
|
|
}
|
|
|
|
*status = g_fxo->get<board_storage>().read(buffer.get_ptr()) ? 0x00 : 0xFF;
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code _sys_game_board_storage_write(vm::ptr<u8> buffer,
|
|
vm::ptr<u8> status) {
|
|
sys_game.trace("sys_game_board_storage_write(buffer=*0x%x, status=*0x%x)",
|
|
buffer, status);
|
|
|
|
if (!buffer || !status) {
|
|
return CELL_EFAULT;
|
|
}
|
|
|
|
*status = g_fxo->get<board_storage>().write(buffer.get_ptr()) ? 0x00 : 0xFF;
|
|
|
|
return CELL_OK;
|
|
}
|
|
|
|
error_code _sys_game_get_rtc_status(vm::ptr<s32> status) {
|
|
sys_game.trace("sys_game_get_rtc_status(status=*0x%x)", status);
|
|
|
|
if (!status) {
|
|
return CELL_EFAULT;
|
|
}
|
|
|
|
*status = 0;
|
|
|
|
return CELL_OK;
|
|
}
|