rpcsx/rpcs3/Emu/RSX/VK/VKTextureCache.h
kd-11 b74cdcde00 rsx: Make the 3rd texture dimension matter
- Affects cube maps and texture3D surfaces
2017-09-23 16:46:41 +03:00

694 lines
22 KiB
C++

#pragma once
#include "stdafx.h"
#include "VKRenderTargets.h"
#include "VKGSRender.h"
#include "Emu/System.h"
#include "../Common/TextureUtils.h"
#include "../rsx_utils.h"
#include "Utilities/mutex.h"
#include "../Common/texture_cache.h"
extern u64 get_system_time();
namespace vk
{
class cached_texture_section : public rsx::cached_texture_section
{
std::unique_ptr<vk::image_view> uploaded_image_view;
std::unique_ptr<vk::image> managed_texture = nullptr;
//DMA relevant data
VkFence dma_fence = VK_NULL_HANDLE;
bool synchronized = false;
u64 sync_timestamp = 0;
u64 last_use_timestamp = 0;
vk::render_device* m_device = nullptr;
vk::image *vram_texture = nullptr;
std::unique_ptr<vk::buffer> dma_buffer;
public:
cached_texture_section() {}
void reset(u32 base, u32 length)
{
if (length > cpu_address_range)
release_dma_resources();
rsx::protection_policy policy = g_cfg.video.strict_rendering_mode ? rsx::protection_policy::protect_policy_full_range : rsx::protection_policy::protect_policy_one_page;
rsx::buffered_section::reset(base, length, policy);
}
void create(const u16 w, const u16 h, const u16 depth, const u16 mipmaps, vk::image_view *view, vk::image *image, const u32 rsx_pitch=0, bool managed=true)
{
width = w;
height = h;
this->depth = depth;
this->mipmaps = mipmaps;
uploaded_image_view.reset(view);
vram_texture = image;
if (managed) managed_texture.reset(image);
//TODO: Properly compute these values
if (rsx_pitch > 0)
this->rsx_pitch = rsx_pitch;
else
this->rsx_pitch = cpu_address_range / height;
real_pitch = vk::get_format_texel_width(image->info.format) * width;
//Even if we are managing the same vram section, we cannot guarantee contents are static
//The create method is only invoked when a new mangaged session is required
synchronized = false;
sync_timestamp = 0ull;
last_use_timestamp = get_system_time();
}
void release_dma_resources()
{
if (dma_buffer.get() != nullptr)
{
dma_buffer.reset();
if (dma_fence != nullptr)
{
vkDestroyFence(*m_device, dma_fence, nullptr);
dma_fence = VK_NULL_HANDLE;
}
}
}
bool exists() const
{
return (vram_texture != nullptr);
}
std::unique_ptr<vk::image_view>& get_view()
{
return uploaded_image_view;
}
std::unique_ptr<vk::image>& get_texture()
{
return managed_texture;
}
vk::image_view* get_raw_view()
{
return uploaded_image_view.get();
}
vk::image* get_raw_texture()
{
return managed_texture.get();
}
VkFormat get_format()
{
return vram_texture->info.format;
}
bool is_flushable() const
{
//This section is active and can be flushed to cpu
return (protection == utils::protection::no);
}
bool is_flushed() const
{
//This memory section was flushable, but a flush has already removed protection
return (protection == utils::protection::rw && uploaded_image_view.get() == nullptr && managed_texture.get() == nullptr);
}
void copy_texture(bool manage_cb_lifetime, vk::command_buffer& cmd, vk::memory_type_mapping& memory_types, VkQueue submit_queue)
{
if (m_device == nullptr)
{
m_device = &cmd.get_command_pool().get_owner();
}
if (dma_fence == VK_NULL_HANDLE)
{
VkFenceCreateInfo createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
vkCreateFence(*m_device, &createInfo, nullptr, &dma_fence);
}
if (dma_buffer.get() == nullptr)
{
dma_buffer.reset(new vk::buffer(*m_device, align(cpu_address_range, 256), memory_types.host_visible_coherent, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT, 0));
}
if (manage_cb_lifetime)
{
cmd.begin();
}
VkBufferImageCopy copyRegion = {};
copyRegion.bufferOffset = 0;
copyRegion.bufferRowLength = width;
copyRegion.bufferImageHeight = height;
copyRegion.imageSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
copyRegion.imageOffset = {};
copyRegion.imageExtent = {width, height, 1};
VkImageSubresourceRange subresource_range = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
VkImageLayout layout = vram_texture->current_layout;
change_image_layout(cmd, vram_texture, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, subresource_range);
vkCmdCopyImageToBuffer(cmd, vram_texture->value, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dma_buffer->value, 1, &copyRegion);
change_image_layout(cmd, vram_texture, layout, subresource_range);
if (manage_cb_lifetime)
{
cmd.end();
cmd.submit(submit_queue, {}, dma_fence, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
//Now we need to restart the command-buffer to restore it to the way it was before...
CHECK_RESULT(vkWaitForFences(*m_device, 1, &dma_fence, VK_TRUE, UINT64_MAX));
CHECK_RESULT(vkResetCommandBuffer(cmd, 0));
CHECK_RESULT(vkResetFences(*m_device, 1, &dma_fence));
}
synchronized = true;
sync_timestamp = get_system_time();
}
template<typename T>
void do_memory_transfer(void *pixels_dst, const void *pixels_src)
{
if (sizeof(T) == 1)
memcpy(pixels_dst, pixels_src, cpu_address_range);
else
{
const u32 block_size = width * height;
auto typed_dst = (be_t<T> *)pixels_dst;
auto typed_src = (T *)pixels_src;
for (u32 px = 0; px < block_size; ++px)
typed_dst[px] = typed_src[px];
}
}
bool flush(vk::render_device& dev, vk::command_buffer& cmd, vk::memory_type_mapping& memory_types, VkQueue submit_queue)
{
if (m_device == nullptr)
m_device = &dev;
// Return false if a flush occured 'late', i.e we had a miss
bool result = true;
if (!synchronized)
{
LOG_WARNING(RSX, "Cache miss at address 0x%X. This is gonna hurt...", cpu_address_base);
copy_texture(true, cmd, memory_types, submit_queue);
result = false;
}
protect(utils::protection::rw);
void* pixels_src = dma_buffer->map(0, cpu_address_range);
void* pixels_dst = vm::base(cpu_address_base);
const u8 bpp = real_pitch / width;
if (real_pitch == rsx_pitch)
{
//We have to do our own byte swapping since the driver doesnt do it for us
switch (bpp)
{
default:
LOG_ERROR(RSX, "Invalid bpp %d", bpp);
case 1:
do_memory_transfer<u8>(pixels_dst, pixels_src);
break;
case 2:
do_memory_transfer<u16>(pixels_dst, pixels_src);
break;
case 4:
do_memory_transfer<u32>(pixels_dst, pixels_src);
break;
case 8:
do_memory_transfer<u64>(pixels_dst, pixels_src);
break;
}
}
else
{
//Scale image to fit
//usually we can just get away with nearest filtering
const u8 samples = rsx_pitch / real_pitch;
rsx::scale_image_nearest(pixels_dst, pixels_src, width, height, rsx_pitch, real_pitch, bpp, samples, true);
}
dma_buffer->unmap();
//Its highly likely that this surface will be reused, so we just leave resources in place
return result;
}
bool is_synchronized() const
{
return synchronized;
}
bool sync_valid() const
{
return (sync_timestamp > last_use_timestamp);
}
bool has_compatible_format(vk::image* tex) const
{
return vram_texture->info.format == tex->info.format;
}
u64 get_sync_timestamp() const
{
return sync_timestamp;
}
};
class texture_cache : public rsx::texture_cache<vk::command_buffer, cached_texture_section, vk::image*, vk::image_view*, vk::image, VkFormat>
{
private:
//Vulkan internals
vk::render_device* m_device;
vk::memory_type_mapping m_memory_types;
vk::gpu_formats_support m_formats_support;
VkQueue m_submit_queue;
vk_data_heap* m_texture_upload_heap;
vk::buffer* m_texture_upload_buffer;
//Stuff that has been dereferenced goes into these
std::vector<std::unique_ptr<vk::image_view> > m_temporary_image_view;
std::vector<std::unique_ptr<vk::image>> m_dirty_textures;
//Stuff that has been dereferenced twice goes here. Contents are evicted before new ones are added
std::vector<std::unique_ptr<vk::image_view>> m_image_views_to_purge;
std::vector<std::unique_ptr<vk::image>> m_images_to_purge;
void purge_cache()
{
for (auto &address_range : m_cache)
{
auto &range_data = address_range.second;
for (auto &tex : range_data.data)
{
if (tex.exists())
{
m_dirty_textures.push_back(std::move(tex.get_texture()));
m_temporary_image_view.push_back(std::move(tex.get_view()));
}
if (tex.is_locked())
tex.unprotect();
tex.release_dma_resources();
}
range_data.data.resize(0);
}
m_temporary_image_view.clear();
m_dirty_textures.clear();
m_image_views_to_purge.clear();
m_images_to_purge.clear();
m_unreleased_texture_objects = 0;
}
protected:
void free_texture_section(cached_texture_section& tex) override
{
m_dirty_textures.push_back(std::move(tex.get_texture()));
m_temporary_image_view.push_back(std::move(tex.get_view()));
tex.release_dma_resources();
}
vk::image_view* create_temporary_subresource_view(vk::command_buffer& cmd, vk::image* source, u32 gcm_format, u16 x, u16 y, u16 w, u16 h) override
{
VkImageAspectFlags aspect = VK_IMAGE_ASPECT_COLOR_BIT;
switch (source->info.format)
{
case VK_FORMAT_D16_UNORM:
aspect = VK_IMAGE_ASPECT_DEPTH_BIT;
break;
case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
aspect = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
break;
}
VkImageSubresourceRange subresource_range = { aspect, 0, 1, 0, 1 };
std::unique_ptr<vk::image> image;
std::unique_ptr<vk::image_view> view;
image.reset(new vk::image(*vk::get_current_renderer(), m_memory_types.device_local, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
source->info.imageType,
source->info.format,
w, h, 1, 1, 1, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, source->info.flags));
VkImageSubresourceRange view_range = { aspect & ~(VK_IMAGE_ASPECT_STENCIL_BIT), 0, 1, 0, 1 };
view.reset(new vk::image_view(*vk::get_current_renderer(), image->value, VK_IMAGE_VIEW_TYPE_2D, source->info.format, source->native_component_map, view_range));
VkImageLayout old_src_layout = source->current_layout;
vk::change_image_layout(cmd, image.get(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, subresource_range);
vk::change_image_layout(cmd, source, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, subresource_range);
VkImageCopy copy_rgn;
copy_rgn.srcOffset = { (s32)x, (s32)y, 0 };
copy_rgn.dstOffset = { (s32)x, (s32)y, 0 };
copy_rgn.dstSubresource = { aspect, 0, 0, 1 };
copy_rgn.srcSubresource = { aspect, 0, 0, 1 };
copy_rgn.extent = { w, h, 1 };
vkCmdCopyImage(cmd, source->value, source->current_layout, image->value, image->current_layout, 1, &copy_rgn);
vk::change_image_layout(cmd, image.get(), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, subresource_range);
vk::change_image_layout(cmd, source, old_src_layout, subresource_range);
m_dirty_textures.push_back(std::move(image));
m_temporary_image_view.push_back(std::move(view));
return m_temporary_image_view.back().get();
}
vk::image_view* create_temporary_subresource_view(vk::command_buffer& cmd, vk::image** source, u32 gcm_format, u16 x, u16 y, u16 w, u16 h) override
{
return create_temporary_subresource_view(cmd, *source, gcm_format, x, y, w, h);
}
cached_texture_section* create_new_texture(vk::command_buffer& cmd, u32 rsx_address, u32 rsx_size, u16 width, u16 height, u16 depth, u16 mipmaps, const u32 gcm_format,
const rsx::texture_upload_context context, const rsx::texture_dimension_extended type, const rsx::texture_create_flags flags,
std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) override
{
const u16 section_depth = depth;
const bool is_cubemap = type == rsx::texture_dimension_extended::texture_dimension_cubemap;
VkFormat vk_format;
VkComponentMapping mapping;
VkImageAspectFlags aspect_flags;
VkImageType image_type;
VkImageViewType image_view_type;
u8 layer = 0;
switch (type)
{
case rsx::texture_dimension_extended::texture_dimension_1d:
image_type = VK_IMAGE_TYPE_1D;
image_view_type = VK_IMAGE_VIEW_TYPE_1D;
height = 1;
depth = 1;
layer = 1;
break;
case rsx::texture_dimension_extended::texture_dimension_2d:
image_type = VK_IMAGE_TYPE_2D;
image_view_type = VK_IMAGE_VIEW_TYPE_2D;
depth = 1;
layer = 1;
break;
case rsx::texture_dimension_extended::texture_dimension_cubemap:
image_type = VK_IMAGE_TYPE_2D;
image_view_type = VK_IMAGE_VIEW_TYPE_CUBE;
depth = 1;
layer = 6;
break;
case rsx::texture_dimension_extended::texture_dimension_3d:
image_type = VK_IMAGE_TYPE_3D;
image_view_type = VK_IMAGE_VIEW_TYPE_3D;
layer = 1;
break;
}
switch (gcm_format)
{
case CELL_GCM_TEXTURE_DEPTH24_D8:
aspect_flags = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
vk_format = m_formats_support.d24_unorm_s8? VK_FORMAT_D24_UNORM_S8_UINT : VK_FORMAT_D32_SFLOAT_S8_UINT;
break;
case CELL_GCM_TEXTURE_DEPTH16:
aspect_flags = VK_IMAGE_ASPECT_DEPTH_BIT;
vk_format = VK_FORMAT_D16_UNORM;
break;
default:
aspect_flags = VK_IMAGE_ASPECT_COLOR_BIT;
vk_format = get_compatible_sampler_format(gcm_format);
break;
}
vk::image *image = new vk::image(*m_device, m_memory_types.device_local, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
image_type,
vk_format,
width, height, depth, mipmaps, layer, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
is_cubemap ? VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0);
switch (flags)
{
case rsx::texture_create_flags::default_component_order:
{
auto native_mapping = vk::get_component_mapping(gcm_format);
VkComponentSwizzle final_mapping[4] = {};
for (u8 channel = 0; channel < 4; ++channel)
{
switch (remap_vector.second[channel])
{
case CELL_GCM_TEXTURE_REMAP_ONE:
final_mapping[channel] = VK_COMPONENT_SWIZZLE_ONE;
break;
case CELL_GCM_TEXTURE_REMAP_ZERO:
final_mapping[channel] = VK_COMPONENT_SWIZZLE_ZERO;
break;
case CELL_GCM_TEXTURE_REMAP_REMAP:
final_mapping[channel] = native_mapping[remap_vector.first[channel]];
break;
default:
LOG_ERROR(RSX, "Unknown remap lookup value %d", remap_vector.second[channel]);
}
}
mapping = { final_mapping[1], final_mapping[2], final_mapping[3], final_mapping[0] };
break;
}
case rsx::texture_create_flags::native_component_order:
mapping = image->native_component_map;
break;
case rsx::texture_create_flags::swapped_native_component_order:
mapping = {VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_A};
break;
default:
fmt::throw_exception("Unknown create flags 0x%X", (u32)flags);
}
vk::image_view *view = new vk::image_view(*m_device, image->value, image_view_type, vk_format,
mapping, { (aspect_flags & ~VK_IMAGE_ASPECT_STENCIL_BIT), 0, mipmaps, 0, layer});
change_image_layout(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, { aspect_flags, 0, mipmaps, 0, layer });
cached_texture_section& region = find_cached_texture(rsx_address, rsx_size, true, width, height, section_depth);
region.reset(rsx_address, rsx_size);
region.create(width, height, section_depth, mipmaps, view, image);
region.set_dirty(false);
region.set_context(context);
//Its not necessary to lock blit dst textures as they are just reused as necessary
if (context != rsx::texture_upload_context::blit_engine_dst || g_cfg.video.strict_rendering_mode)
region.protect(utils::protection::ro);
read_only_range = region.get_min_max(read_only_range);
return &region;
}
cached_texture_section* upload_image_from_cpu(vk::command_buffer& cmd, u32 rsx_address, u16 width, u16 height, u16 depth, u16 mipmaps, u16 pitch, const u32 gcm_format,
const rsx::texture_upload_context context, std::vector<rsx_subresource_layout>& subresource_layout, const rsx::texture_dimension_extended type, const bool swizzled,
std::pair<std::array<u8, 4>, std::array<u8, 4>>& remap_vector) override
{
auto section = create_new_texture(cmd, rsx_address, pitch * height, width, height, depth, mipmaps, gcm_format, context, type,
rsx::texture_create_flags::default_component_order, remap_vector);
auto image = section->get_raw_texture();
auto subres_range = section->get_raw_view()->info.subresourceRange;
switch (image->info.format)
{
case VK_FORMAT_D32_SFLOAT_S8_UINT:
case VK_FORMAT_D24_UNORM_S8_UINT:
subres_range.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
break;
}
change_image_layout(cmd, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, subres_range);
vk::enter_uninterruptible();
//Swizzling is ignored for blit engine copy and emulated using a swapped order image view
bool input_swizzled = (context == rsx::texture_upload_context::blit_engine_src) ? false : swizzled;
vk::copy_mipmaped_image_using_buffer(cmd, image->value, subresource_layout, gcm_format, input_swizzled, mipmaps, subres_range.aspectMask,
*m_texture_upload_heap, m_texture_upload_buffer);
vk::leave_uninterruptible();
change_image_layout(cmd, image, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, subres_range);
return section;
}
void enforce_surface_creation_type(cached_texture_section& section, const rsx::texture_create_flags expected_flags) override
{
VkComponentMapping mapping;
vk::image* image = section.get_raw_texture();
auto& view = section.get_view();
switch (expected_flags)
{
case rsx::texture_create_flags::native_component_order:
mapping = image->native_component_map;
break;
case rsx::texture_create_flags::swapped_native_component_order:
mapping = { VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_A };
break;
default:
return;
}
if (mapping.a != view->info.components.a ||
mapping.b != view->info.components.b ||
mapping.g != view->info.components.g ||
mapping.r != view->info.components.r)
{
//Replace view map
vk::image_view *new_view = new vk::image_view(*m_device, image->value, view->info.viewType, view->info.format,
mapping, view->info.subresourceRange);
view.reset(new_view);
}
section.set_view_flags(expected_flags);
}
void insert_texture_barrier() override
{}
public:
void initialize(vk::render_device& device, vk::memory_type_mapping& memory_types, vk::gpu_formats_support& formats_support,
VkQueue submit_queue, vk::vk_data_heap& upload_heap, vk::buffer* upload_buffer)
{
m_memory_types = memory_types;
m_formats_support = formats_support;
m_device = &device;
m_submit_queue = submit_queue;
m_texture_upload_heap = &upload_heap;
m_texture_upload_buffer = upload_buffer;
}
void destroy() override
{
purge_cache();
}
bool is_depth_texture(const u32 rsx_address, const u32 rsx_size) override
{
reader_lock lock(m_cache_mutex);
auto found = m_cache.find(get_block_address(rsx_address));
if (found == m_cache.end())
return false;
if (found->second.valid_count == 0)
return false;
for (auto& tex : found->second.data)
{
if (tex.is_dirty())
continue;
if (!tex.overlaps(rsx_address, true))
continue;
if ((rsx_address + rsx_size - tex.get_section_base()) <= tex.get_section_size())
{
switch (tex.get_format())
{
case VK_FORMAT_D16_UNORM:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
case VK_FORMAT_D24_UNORM_S8_UINT:
return true;
default:
return false;
}
}
}
//Unreachable; silence compiler warning anyway
return false;
}
void on_frame_end() override
{
if (m_unreleased_texture_objects >= m_max_zombie_objects)
{
purge_dirty();
}
m_image_views_to_purge.clear();
m_images_to_purge.clear();
m_image_views_to_purge = std::move(m_temporary_image_view);
m_images_to_purge = std::move(m_dirty_textures);
}
bool blit(rsx::blit_src_info& src, rsx::blit_dst_info& dst, bool interpolate, rsx::vk_render_targets& m_rtts, vk::command_buffer& cmd)
{
struct blit_helper
{
vk::command_buffer* commands;
blit_helper(vk::command_buffer *c) : commands(c) {}
void scale_image(vk::image* src, vk::image* dst, areai src_area, areai dst_area, bool interpolate, bool is_depth)
{
VkImageAspectFlagBits aspect = VK_IMAGE_ASPECT_COLOR_BIT;
if (is_depth) aspect = (VkImageAspectFlagBits)(src->info.format == VK_FORMAT_D16_UNORM ? VK_IMAGE_ASPECT_DEPTH_BIT : VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
//Checks
if (src_area.x2 <= src_area.x1 || src_area.y2 <= src_area.y1 || dst_area.x2 <= dst_area.x1 || dst_area.y2 <= dst_area.y1)
{
LOG_ERROR(RSX, "Blit request consists of an empty region descriptor!");
return;
}
if (src_area.x1 < 0 || src_area.x2 > (s32)src->width() || src_area.y1 < 0 || src_area.y2 > (s32)src->height())
{
LOG_ERROR(RSX, "Blit request denied because the source region does not fit!");
return;
}
if (dst_area.x1 < 0 || dst_area.x2 > (s32)dst->width() || dst_area.y1 < 0 || dst_area.y2 > (s32)dst->height())
{
LOG_ERROR(RSX, "Blit request denied because the destination region does not fit!");
return;
}
copy_scaled_image(*commands, src->value, dst->value, src->current_layout, dst->current_layout, src_area.x1, src_area.y1, src_area.x2 - src_area.x1, src_area.y2 - src_area.y1,
dst_area.x1, dst_area.y1, dst_area.x2 - dst_area.x1, dst_area.y2 - dst_area.y1, 1, aspect);
change_image_layout(*commands, dst, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, {(VkImageAspectFlags)aspect, 0, dst->info.mipLevels, 0, dst->info.arrayLayers});
}
}
helper(&cmd);
return upload_scaled_image(src, dst, interpolate, cmd, m_rtts, helper, *m_device, cmd, m_memory_types, m_submit_queue);
}
};
}