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76 lines
1.6 KiB
C++
76 lines
1.6 KiB
C++
#pragma once
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#include "../Utilities/Thread.h"
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#include "../Utilities/bit_set.h"
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// Thread state flags
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enum class cpu_flag : u32
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{
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stop, // Thread not running (HLE, initial state)
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exit, // Irreversible exit
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suspend, // Thread suspended
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ret, // Callback return requested
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signal, // Thread received a signal (HLE)
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memory, // Thread must unlock memory mutex
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dbg_global_pause, // Emulation paused
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dbg_global_stop, // Emulation stopped
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dbg_pause, // Thread paused
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dbg_step, // Thread forced to pause after one step (one instruction, etc)
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__bitset_enum_max
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};
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// Flag set for pause state
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constexpr bs_t<cpu_flag> cpu_state_pause = cpu_flag::suspend + cpu_flag::dbg_global_pause + cpu_flag::dbg_pause;
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class cpu_thread : public named_thread
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{
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void on_task() override final;
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public:
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virtual void on_stop() override;
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virtual ~cpu_thread() override;
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const u32 id;
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cpu_thread(u32 id);
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// Public thread state
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atomic_t<bs_t<cpu_flag>> state{+cpu_flag::stop};
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// Process thread state, return true if the checker must return
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bool check_state();
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// Process thread state
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void test_state();
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// Run thread
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void run();
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// Check thread type
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u32 id_type()
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{
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return id >> 24;
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}
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// Thread stats for external observation
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static atomic_t<u64> g_threads_created, g_threads_deleted;
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// Print CPU state
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virtual std::string dump() const;
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// Thread entry point function
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virtual void cpu_task() = 0;
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// Callback for cpu_flag::suspend
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virtual void cpu_sleep() {}
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};
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inline cpu_thread* get_current_cpu_thread() noexcept
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{
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extern thread_local cpu_thread* g_tls_current_cpu_thread;
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return g_tls_current_cpu_thread;
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}
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