rpcsx/rpcs3/Emu/CPU/CPUThread.h
2017-06-24 19:12:19 +03:00

76 lines
1.6 KiB
C++

#pragma once
#include "../Utilities/Thread.h"
#include "../Utilities/bit_set.h"
// Thread state flags
enum class cpu_flag : u32
{
stop, // Thread not running (HLE, initial state)
exit, // Irreversible exit
suspend, // Thread suspended
ret, // Callback return requested
signal, // Thread received a signal (HLE)
memory, // Thread must unlock memory mutex
dbg_global_pause, // Emulation paused
dbg_global_stop, // Emulation stopped
dbg_pause, // Thread paused
dbg_step, // Thread forced to pause after one step (one instruction, etc)
__bitset_enum_max
};
// Flag set for pause state
constexpr bs_t<cpu_flag> cpu_state_pause = cpu_flag::suspend + cpu_flag::dbg_global_pause + cpu_flag::dbg_pause;
class cpu_thread : public named_thread
{
void on_task() override final;
public:
virtual void on_stop() override;
virtual ~cpu_thread() override;
const u32 id;
cpu_thread(u32 id);
// Public thread state
atomic_t<bs_t<cpu_flag>> state{+cpu_flag::stop};
// Process thread state, return true if the checker must return
bool check_state();
// Process thread state
void test_state();
// Run thread
void run();
// Check thread type
u32 id_type()
{
return id >> 24;
}
// Thread stats for external observation
static atomic_t<u64> g_threads_created, g_threads_deleted;
// Print CPU state
virtual std::string dump() const;
// Thread entry point function
virtual void cpu_task() = 0;
// Callback for cpu_flag::suspend
virtual void cpu_sleep() {}
};
inline cpu_thread* get_current_cpu_thread() noexcept
{
extern thread_local cpu_thread* g_tls_current_cpu_thread;
return g_tls_current_cpu_thread;
}