rpcsx/rpcs3/Emu/Event.h
2014-12-22 03:56:04 +03:00

20 lines
400 B
C++

#pragma once
#include <unordered_map>
struct EventQueue;
class EventManager
{
std::mutex m_lock;
std::unordered_map<u64, EventQueue*> key_map;
public:
void Init();
void Clear();
bool CheckKey(u64 key);
bool RegisterKey(EventQueue* data, u64 key);
bool GetEventQueue(u64 key, EventQueue*& data);
bool UnregisterKey(u64 key);
bool SendEvent(u64 key, u64 source, u64 d1, u64 d2, u64 d3);
};