rpcsx/rpcs3/Emu
2020-07-25 14:48:11 +03:00
..
Audio audio: rename audio channels to audio downmix 2020-07-08 21:11:23 +02:00
Cell PPU Precise/LLVM: Support NJ modes (#8617) 2020-07-25 07:41:41 +01:00
CPU SPU/PPU reservations: Optimizations for reservation locks and check_state() (non-TSX) 2020-07-09 03:17:35 +01:00
Io input: use left and right squircle values 2020-07-13 21:23:48 +02:00
Memory SPU/PPU reservations: Optimizations for reservation locks and check_state() (non-TSX) 2020-07-09 03:17:35 +01:00
NP Fix possible cur_ip nullptr usage in np_handler.cpp 2020-05-12 18:28:12 +02:00
RSX vk: Improve video memory manager to attempt recovery in out of memory situations 2020-07-25 14:48:11 +03:00
CMakeLists.txt cmake: Add support for target_precompiled_headers if available 2020-04-14 23:00:51 +03:00
GameInfo.h Compilation fix 2020-02-29 21:16:28 +03:00
GDB.cpp Fix various explicitness, laziness, hard codes 2020-04-12 17:29:42 +03:00
GDB.h GDB: remove wrong_checksum_exception 2019-11-08 19:27:11 +03:00
IdManager.cpp idm: Implement creation/destruction invalidation counter 2020-05-24 19:24:07 +03:00
IdManager.h IDM: Implement idm::clear<typename> 2020-06-12 22:12:36 +03:00
IPC.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
System.cpp Emu: simplify Emu::Stop some more 2020-07-06 21:14:16 +02:00
System.h Emu: simplify Emu::Stop some more 2020-07-06 21:14:16 +02:00
system_config.cpp Qt: disable TSX in the config.yml if not supported 2020-05-18 17:46:31 +02:00
system_config.h PPU Precise/LLVM: Support NJ modes (#8617) 2020-07-25 07:41:41 +01:00
system_config_types.cpp audio: rename audio channels to audio downmix 2020-07-08 21:11:23 +02:00
system_config_types.h audio: rename audio channels to audio downmix 2020-07-08 21:11:23 +02:00
title.cpp Add more game window title options 2020-02-20 20:07:25 +01:00
title.h Add more game window title options 2020-02-20 20:07:25 +01:00
VFS.cpp VFS: clarify escape/unescape cannot work on paths 2020-03-14 16:01:55 +03:00
VFS.h VFS: clarify escape/unescape cannot work on paths 2020-03-14 16:01:55 +03:00