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Audio
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audio: rename audio channels to audio downmix
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2020-07-08 21:11:23 +02:00 |
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Cell
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PPU Precise/LLVM: Support NJ modes (#8617)
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2020-07-25 07:41:41 +01:00 |
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CPU
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SPU/PPU reservations: Optimizations for reservation locks and check_state() (non-TSX)
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2020-07-09 03:17:35 +01:00 |
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Io
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input: use left and right squircle values
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2020-07-13 21:23:48 +02:00 |
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Memory
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SPU/PPU reservations: Optimizations for reservation locks and check_state() (non-TSX)
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2020-07-09 03:17:35 +01:00 |
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NP
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Fix possible cur_ip nullptr usage in np_handler.cpp
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2020-05-12 18:28:12 +02:00 |
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RSX
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vk: Improve video memory manager to attempt recovery in out of memory situations
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2020-07-25 14:48:11 +03:00 |
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CMakeLists.txt
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cmake: Add support for target_precompiled_headers if available
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2020-04-14 23:00:51 +03:00 |
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GameInfo.h
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Compilation fix
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2020-02-29 21:16:28 +03:00 |
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GDB.cpp
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Fix various explicitness, laziness, hard codes
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2020-04-12 17:29:42 +03:00 |
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GDB.h
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GDB: remove wrong_checksum_exception
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2019-11-08 19:27:11 +03:00 |
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IdManager.cpp
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idm: Implement creation/destruction invalidation counter
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2020-05-24 19:24:07 +03:00 |
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IdManager.h
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IDM: Implement idm::clear<typename>
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2020-06-12 22:12:36 +03:00 |
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IPC.h
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Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
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2018-09-03 23:00:36 +03:00 |
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System.cpp
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Emu: simplify Emu::Stop some more
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2020-07-06 21:14:16 +02:00 |
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System.h
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Emu: simplify Emu::Stop some more
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2020-07-06 21:14:16 +02:00 |
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system_config.cpp
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Qt: disable TSX in the config.yml if not supported
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2020-05-18 17:46:31 +02:00 |
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system_config.h
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PPU Precise/LLVM: Support NJ modes (#8617)
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2020-07-25 07:41:41 +01:00 |
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system_config_types.cpp
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audio: rename audio channels to audio downmix
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2020-07-08 21:11:23 +02:00 |
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system_config_types.h
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audio: rename audio channels to audio downmix
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2020-07-08 21:11:23 +02:00 |
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title.cpp
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Add more game window title options
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2020-02-20 20:07:25 +01:00 |
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title.h
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Add more game window title options
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2020-02-20 20:07:25 +01:00 |
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VFS.cpp
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VFS: clarify escape/unescape cannot work on paths
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2020-03-14 16:01:55 +03:00 |
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VFS.h
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VFS: clarify escape/unescape cannot work on paths
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2020-03-14 16:01:55 +03:00 |