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43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#pragma once
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#include "game_list.h"
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class persistent_settings;
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class game_list_frame;
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class game_list_table : public game_list
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{
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Q_OBJECT
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public:
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game_list_table(game_list_frame* frame, std::shared_ptr<persistent_settings> persistent_settings);
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/** Restores the initial layout of the table */
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void restore_layout(const QByteArray& state);
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/** Resizes the columns to their contents and adds a small spacing */
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void resize_columns_to_contents(int spacing = 20);
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void adjust_icon_column();
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void sort(usz game_count, int sort_column, Qt::SortOrder col_sort_order);
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void set_custom_config_icon(const game_info& game);
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void populate(
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const std::vector<game_info>& game_data,
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const std::map<QString, QString>& notes_map,
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const std::map<QString, QString>& title_map,
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const std::string& selected_item_id,
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bool play_hover_movies) override;
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void repaint_icons(std::vector<game_info>& game_data, const QColor& icon_color, const QSize& icon_size, qreal device_pixel_ratio) override;
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Q_SIGNALS:
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void size_on_disk_ready(const game_info& game);
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private:
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game_list_frame* m_game_list_frame{};
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std::shared_ptr<persistent_settings> m_persistent_settings;
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};
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