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upscalers
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rsx: Use a proper struct to wrap around channel remap operations
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2024-10-03 15:02:09 +03:00 |
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vkutils
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rsx: Move the host job management into common code to share with GL
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2024-10-23 16:33:44 +03:00 |
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VKAsyncScheduler.cpp
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vk: Update async compute (fast) to use the new sync API
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2023-06-22 14:59:58 +03:00 |
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VKAsyncScheduler.h
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vk: Update async compute (fast) to use the new sync API
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2023-06-22 14:59:58 +03:00 |
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VKCommandStream.cpp
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rsx/vk: Redesign how conditional rendering hints work
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2022-05-20 16:29:27 +03:00 |
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VKCommandStream.h
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vk: Offload garbage collection to offloader thread
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2021-02-10 11:37:14 +03:00 |
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VKCommonDecompiler.cpp
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rsx: Move SPIRV stuff into common code
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2024-03-27 19:20:21 +02:00 |
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VKCommonDecompiler.h
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rsx: Move SPIRV stuff into common code
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2024-03-27 19:20:21 +02:00 |
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VKCompute.cpp
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vk: Add driver vendor V3DV (Broadcom on Mesa)
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2024-08-21 23:07:13 +03:00 |
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VKCompute.h
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vk: Tighten some memory bounds checks
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2024-02-10 15:15:02 +03:00 |
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VKDMA.cpp
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rsx/vk: Fix GPU tile encoding
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2024-02-10 15:15:02 +03:00 |
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VKDMA.h
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rsx/vk: Fix GPU tile encoding
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2024-02-10 15:15:02 +03:00 |
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VKDraw.cpp
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rsx: Clarify OGL and VK difference when handling border texels
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2024-10-03 15:02:09 +03:00 |
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VKFormats.cpp
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vk: Integrate custom border colors when supported
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2023-05-23 14:37:13 +03:00 |
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VKFormats.h
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vk: Avoid loading the whole dynamic state properties if only the shader changed
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2023-01-11 16:48:53 +03:00 |
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VKFragmentProgram.cpp
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rsx: Properly implement 8-bit signed renormalization for textures
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2024-06-10 20:41:45 +03:00 |
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VKFragmentProgram.h
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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VKFramebuffer.cpp
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKFramebuffer.h
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vk: Enable use of input attachments
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2021-06-01 12:54:10 +03:00 |
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VKGSRender.cpp
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RSX/GCM: Fix memory unmapping for HLE GCM
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2024-11-01 10:43:46 +02:00 |
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VKGSRender.h
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Fix build and cleanup
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2024-10-23 16:33:44 +03:00 |
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VKGSRenderTypes.hpp
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Fix build and cleanup
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2024-10-23 16:33:44 +03:00 |
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VKHelpers.cpp
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vk: Add driver vendor V3DV (Broadcom on Mesa)
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2024-08-21 23:07:13 +03:00 |
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VKHelpers.h
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rsx: Detiler improvements
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2023-10-12 15:25:47 +03:00 |
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VKMemAlloc.cpp
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Add -Werror=implicit-fallthrough to cmake build
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2024-01-07 17:29:43 +01:00 |
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VKOverlays.cpp
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rsx: Use a proper struct to wrap around channel remap operations
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2024-10-03 15:02:09 +03:00 |
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VKOverlays.h
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vk: Allow indexed lookup for sampler and IA binding points in overlay passes
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2024-02-02 10:07:23 +01:00 |
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VKPipelineCompiler.cpp
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Linux: use futex_waitv syscall for atomic waiting
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2023-08-02 21:46:06 +03:00 |
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VKPipelineCompiler.h
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rsx: Check all attachments when generating pipeline hash key
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2021-08-07 19:38:39 +03:00 |
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VKPresent.cpp
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Handle R16G16B16X16_FLOAT
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2024-04-12 01:01:14 +03:00 |
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VKProgramBuffer.h
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rsx: Minor optimization; avoid preparing unused vertex streams
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2021-09-28 17:43:15 +03:00 |
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VKProgramPipeline.cpp
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rsx: Move SPIRV stuff into common code
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2024-03-27 19:20:21 +02:00 |
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VKProgramPipeline.h
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vk: Implement basic descriptor updates batching
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2021-09-28 17:43:15 +03:00 |
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VKQueryPool.cpp
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vk: Latch query copy requests to reduce number of vulkan commands used
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2023-06-16 15:29:36 +03:00 |
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VKQueryPool.h
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vk: Latch query copy requests to reduce number of vulkan commands used
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2023-06-16 15:29:36 +03:00 |
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VKRenderPass.cpp
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vk: Do not use raw GPU command buffer handles for any wrapped API calls
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2023-05-18 18:10:46 +03:00 |
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VKRenderPass.h
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vk: Do not use raw GPU command buffer handles for any wrapped API calls
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2023-05-18 18:10:46 +03:00 |
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VKRenderTargets.cpp
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rsx: Use a proper struct to wrap around channel remap operations
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2024-10-03 15:02:09 +03:00 |
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VKRenderTargets.h
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rsx: Use a proper struct to wrap around channel remap operations
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2024-10-03 15:02:09 +03:00 |
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VKResolveHelper.cpp
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vk: Refactor descriptor handling
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2023-05-30 16:50:08 +03:00 |
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VKResolveHelper.h
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rsx: Use a proper struct to wrap around channel remap operations
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2024-10-03 15:02:09 +03:00 |
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VKResourceManager.cpp
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vk: Refactor descriptor handling
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2023-05-30 16:50:08 +03:00 |
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VKResourceManager.h
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vk: Restructure gpu labels and add them as an event backend
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2023-06-30 18:38:14 +03:00 |
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VKShaderInterpreter.cpp
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rsx: Move SPIRV stuff into common code
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2024-03-27 19:20:21 +02:00 |
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VKShaderInterpreter.h
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vk: Unify descriptor allocation
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2023-05-30 16:50:08 +03:00 |
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VKTexture.cpp
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Fix build and cleanup
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2024-10-23 16:33:44 +03:00 |
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VKTextureCache.cpp
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rsx: Use a proper struct to wrap around channel remap operations
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2024-10-03 15:02:09 +03:00 |
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VKTextureCache.h
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rsx: Use a proper struct to wrap around channel remap operations
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2024-10-03 15:02:09 +03:00 |
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VKVertexBuffers.cpp
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rsx: Drop format information from the vertex cache and use a simpler model that is much faster
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2023-06-10 01:36:10 +03:00 |
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VKVertexProgram.cpp
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Minor fs::file usage fixes
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2024-06-10 13:45:23 +03:00 |
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VKVertexProgram.h
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rsx: Add a base class for vertex programs and implement range intersection for constant IDs
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2024-05-12 21:26:25 +03:00 |
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VulkanAPI.h
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vk: Drop deprecated (239) and removed (240) header
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2023-01-28 01:26:12 +01:00 |