rpcsx/rpcs3/Emu/RSX/VK
2024-11-01 10:43:46 +02:00
..
upscalers rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
vkutils rsx: Move the host job management into common code to share with GL 2024-10-23 16:33:44 +03:00
VKAsyncScheduler.cpp vk: Update async compute (fast) to use the new sync API 2023-06-22 14:59:58 +03:00
VKAsyncScheduler.h vk: Update async compute (fast) to use the new sync API 2023-06-22 14:59:58 +03:00
VKCommandStream.cpp rsx/vk: Redesign how conditional rendering hints work 2022-05-20 16:29:27 +03:00
VKCommandStream.h vk: Offload garbage collection to offloader thread 2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp rsx: Move SPIRV stuff into common code 2024-03-27 19:20:21 +02:00
VKCommonDecompiler.h rsx: Move SPIRV stuff into common code 2024-03-27 19:20:21 +02:00
VKCompute.cpp vk: Add driver vendor V3DV (Broadcom on Mesa) 2024-08-21 23:07:13 +03:00
VKCompute.h vk: Tighten some memory bounds checks 2024-02-10 15:15:02 +03:00
VKDMA.cpp rsx/vk: Fix GPU tile encoding 2024-02-10 15:15:02 +03:00
VKDMA.h rsx/vk: Fix GPU tile encoding 2024-02-10 15:15:02 +03:00
VKDraw.cpp rsx: Clarify OGL and VK difference when handling border texels 2024-10-03 15:02:09 +03:00
VKFormats.cpp vk: Integrate custom border colors when supported 2023-05-23 14:37:13 +03:00
VKFormats.h vk: Avoid loading the whole dynamic state properties if only the shader changed 2023-01-11 16:48:53 +03:00
VKFragmentProgram.cpp rsx: Properly implement 8-bit signed renormalization for textures 2024-06-10 20:41:45 +03:00
VKFragmentProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKFramebuffer.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKGSRender.cpp RSX/GCM: Fix memory unmapping for HLE GCM 2024-11-01 10:43:46 +02:00
VKGSRender.h Fix build and cleanup 2024-10-23 16:33:44 +03:00
VKGSRenderTypes.hpp Fix build and cleanup 2024-10-23 16:33:44 +03:00
VKHelpers.cpp vk: Add driver vendor V3DV (Broadcom on Mesa) 2024-08-21 23:07:13 +03:00
VKHelpers.h rsx: Detiler improvements 2023-10-12 15:25:47 +03:00
VKMemAlloc.cpp Add -Werror=implicit-fallthrough to cmake build 2024-01-07 17:29:43 +01:00
VKOverlays.cpp rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
VKOverlays.h vk: Allow indexed lookup for sampler and IA binding points in overlay passes 2024-02-02 10:07:23 +01:00
VKPipelineCompiler.cpp Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
VKPipelineCompiler.h rsx: Check all attachments when generating pipeline hash key 2021-08-07 19:38:39 +03:00
VKPresent.cpp Handle R16G16B16X16_FLOAT 2024-04-12 01:01:14 +03:00
VKProgramBuffer.h rsx: Minor optimization; avoid preparing unused vertex streams 2021-09-28 17:43:15 +03:00
VKProgramPipeline.cpp rsx: Move SPIRV stuff into common code 2024-03-27 19:20:21 +02:00
VKProgramPipeline.h vk: Implement basic descriptor updates batching 2021-09-28 17:43:15 +03:00
VKQueryPool.cpp vk: Latch query copy requests to reduce number of vulkan commands used 2023-06-16 15:29:36 +03:00
VKQueryPool.h vk: Latch query copy requests to reduce number of vulkan commands used 2023-06-16 15:29:36 +03:00
VKRenderPass.cpp vk: Do not use raw GPU command buffer handles for any wrapped API calls 2023-05-18 18:10:46 +03:00
VKRenderPass.h vk: Do not use raw GPU command buffer handles for any wrapped API calls 2023-05-18 18:10:46 +03:00
VKRenderTargets.cpp rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
VKRenderTargets.h rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
VKResolveHelper.cpp vk: Refactor descriptor handling 2023-05-30 16:50:08 +03:00
VKResolveHelper.h rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
VKResourceManager.cpp vk: Refactor descriptor handling 2023-05-30 16:50:08 +03:00
VKResourceManager.h vk: Restructure gpu labels and add them as an event backend 2023-06-30 18:38:14 +03:00
VKShaderInterpreter.cpp rsx: Move SPIRV stuff into common code 2024-03-27 19:20:21 +02:00
VKShaderInterpreter.h vk: Unify descriptor allocation 2023-05-30 16:50:08 +03:00
VKTexture.cpp Fix build and cleanup 2024-10-23 16:33:44 +03:00
VKTextureCache.cpp rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
VKTextureCache.h rsx: Use a proper struct to wrap around channel remap operations 2024-10-03 15:02:09 +03:00
VKVertexBuffers.cpp rsx: Drop format information from the vertex cache and use a simpler model that is much faster 2023-06-10 01:36:10 +03:00
VKVertexProgram.cpp Minor fs::file usage fixes 2024-06-10 13:45:23 +03:00
VKVertexProgram.h rsx: Add a base class for vertex programs and implement range intersection for constant IDs 2024-05-12 21:26:25 +03:00
VulkanAPI.h vk: Drop deprecated (239) and removed (240) header 2023-01-28 01:26:12 +01:00